for (BucketT *P = getBuckets(), *E = P + InlineBuckets; P != E; ++P) {
if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
!KeyInfoT::isEqual(P->first, TombstoneKey)) {
for (BucketT *P = getBuckets(), *E = P + InlineBuckets; P != E; ++P) {
if (!KeyInfoT::isEqual(P->first, EmptyKey) &&
!KeyInfoT::isEqual(P->first, TombstoneKey)) {