- std::vector<ConcreteTreeNode*> Children; // This nodes children, if any
- ConcreteTreeNode *Parent; // Parent of this node...
- Payload Data; // Data held in this node...
+ std::vector<ConcreteTreeNode*> Children; // This node's children, if any.
+ ConcreteTreeNode *Parent; // Parent of this node.
+ Payload Data; // Data held in this node.