+class AssumptionCacheTracker;
+class CallSite;
+class DataLayout;
+class Function;
+class TargetTransformInfoWrapperPass;
+
+namespace InlineConstants {
+ // Various magic constants used to adjust heuristics.
+ const int InstrCost = 5;
+ const int IndirectCallThreshold = 100;
+ const int CallPenalty = 25;
+ const int LastCallToStaticBonus = -15000;
+ const int ColdccPenalty = 2000;
+ const int NoreturnPenalty = 10000;
+ /// Do not inline functions which allocate this many bytes on the stack
+ /// when the caller is recursive.
+ const unsigned TotalAllocaSizeRecursiveCaller = 1024;
+}
+
+/// \brief Represents the cost of inlining a function.
+///
+/// This supports special values for functions which should "always" or
+/// "never" be inlined. Otherwise, the cost represents a unitless amount;
+/// smaller values increase the likelihood of the function being inlined.
+///
+/// Objects of this type also provide the adjusted threshold for inlining
+/// based on the information available for a particular callsite. They can be
+/// directly tested to determine if inlining should occur given the cost and
+/// threshold for this cost metric.
+class InlineCost {
+ enum SentinelValues {
+ AlwaysInlineCost = INT_MIN,
+ NeverInlineCost = INT_MAX
+ };
+
+ /// \brief The estimated cost of inlining this callsite.
+ const int Cost;
+
+ /// \brief The adjusted threshold against which this cost was computed.
+ const int Threshold;
+
+ // Trivial constructor, interesting logic in the factory functions below.
+ InlineCost(int Cost, int Threshold) : Cost(Cost), Threshold(Threshold) {}
+
+public:
+ static InlineCost get(int Cost, int Threshold) {
+ assert(Cost > AlwaysInlineCost && "Cost crosses sentinel value");
+ assert(Cost < NeverInlineCost && "Cost crosses sentinel value");
+ return InlineCost(Cost, Threshold);
+ }
+ static InlineCost getAlways() {
+ return InlineCost(AlwaysInlineCost, 0);
+ }
+ static InlineCost getNever() {
+ return InlineCost(NeverInlineCost, 0);
+ }