+//===----------------------------------------------------------------------===//
+/// AttrBuilder - This class is used in conjunction with the Attributes::get
+/// method to create an Attributes object. The object itself is uniquified. The
+/// Builder's value, however, is not. So this can be used as a quick way to test
+/// for equality, presence of attributes, etc.
+class AttrBuilder {
+ uint64_t Bits;
+public:
+ AttrBuilder() : Bits(0) {}
+ explicit AttrBuilder(uint64_t B) : Bits(B) {}
+ AttrBuilder(const Attributes &A) : Bits(A.Raw()) {}
+
+ void clear() { Bits = 0; }
+
+ /// addAttribute - Add an attribute to the builder.
+ AttrBuilder &addAttribute(Attributes::AttrVal Val);
+
+ /// removeAttribute - Remove an attribute from the builder.
+ AttrBuilder &removeAttribute(Attributes::AttrVal Val);
+
+ /// addAttribute - Add the attributes from A to the builder.
+ AttrBuilder &addAttributes(const Attributes &A);
+
+ /// removeAttribute - Remove the attributes from A from the builder.
+ AttrBuilder &removeAttributes(const Attributes &A);
+
+ /// hasAttribute - Return true if the builder has the specified attribute.
+ bool hasAttribute(Attributes::AttrVal A) const;
+
+ /// hasAttributes - Return true if the builder has IR-level attributes.
+ bool hasAttributes() const;
+
+ /// hasAttributes - Return true if the builder has any attribute that's in the
+ /// specified attribute.
+ bool hasAttributes(const Attributes &A) const;
+
+ /// hasAlignmentAttr - Return true if the builder has an alignment attribute.
+ bool hasAlignmentAttr() const;
+
+ /// getAlignment - Retrieve the alignment attribute, if it exists.
+ uint64_t getAlignment() const;
+
+ /// getStackAlignment - Retrieve the stack alignment attribute, if it exists.
+ uint64_t getStackAlignment() const;
+
+ /// addAlignmentAttr - This turns an int alignment (which must be a power of
+ /// 2) into the form used internally in Attributes.
+ AttrBuilder &addAlignmentAttr(unsigned Align);
+
+ /// addStackAlignmentAttr - This turns an int stack alignment (which must be a
+ /// power of 2) into the form used internally in Attributes.
+ AttrBuilder &addStackAlignmentAttr(unsigned Align);
+
+ /// addRawValue - Add the raw value to the internal representation.
+ /// N.B. This should be used ONLY for decoding LLVM bitcode!
+ AttrBuilder &addRawValue(uint64_t Val);
+
+ /// @brief Remove attributes that are used on functions only.
+ void removeFunctionOnlyAttrs() {
+ removeAttribute(Attributes::NoReturn)
+ .removeAttribute(Attributes::NoUnwind)
+ .removeAttribute(Attributes::ReadNone)
+ .removeAttribute(Attributes::ReadOnly)
+ .removeAttribute(Attributes::NoInline)
+ .removeAttribute(Attributes::AlwaysInline)
+ .removeAttribute(Attributes::OptimizeForSize)
+ .removeAttribute(Attributes::StackProtect)
+ .removeAttribute(Attributes::StackProtectReq)
+ .removeAttribute(Attributes::NoRedZone)
+ .removeAttribute(Attributes::NoImplicitFloat)
+ .removeAttribute(Attributes::Naked)
+ .removeAttribute(Attributes::InlineHint)
+ .removeAttribute(Attributes::StackAlignment)
+ .removeAttribute(Attributes::UWTable)
+ .removeAttribute(Attributes::NonLazyBind)
+ .removeAttribute(Attributes::ReturnsTwice)
+ .removeAttribute(Attributes::AddressSafety)
+ .removeAttribute(Attributes::MinSize);
+ }
+
+ uint64_t Raw() const { return Bits; }
+
+ bool operator==(const AttrBuilder &B) {
+ return Bits == B.Bits;
+ }
+ bool operator!=(const AttrBuilder &B) {
+ return Bits != B.Bits;
+ }
+};
+