+class MachineConstantPoolValue {
+ virtual void anchor();
+ Type *Ty;
+
+public:
+ explicit MachineConstantPoolValue(Type *ty) : Ty(ty) {}
+ virtual ~MachineConstantPoolValue() {}
+
+ /// getType - get type of this MachineConstantPoolValue.
+ ///
+ Type *getType() const { return Ty; }
+
+
+ /// getRelocationInfo - This method classifies the entry according to
+ /// whether or not it may generate a relocation entry. This must be
+ /// conservative, so if it might codegen to a relocatable entry, it should say
+ /// so. The return values are the same as Constant::getRelocationInfo().
+ virtual unsigned getRelocationInfo() const = 0;
+
+ virtual int getExistingMachineCPValue(MachineConstantPool *CP,
+ unsigned Alignment) = 0;
+
+ virtual void addSelectionDAGCSEId(FoldingSetNodeID &ID) = 0;
+
+ /// print - Implement operator<<
+ virtual void print(raw_ostream &O) const = 0;
+};
+
+inline raw_ostream &operator<<(raw_ostream &OS,
+ const MachineConstantPoolValue &V) {
+ V.print(OS);
+ return OS;
+}
+
+
+/// This class is a data container for one entry in a MachineConstantPool.
+/// It contains a pointer to the value and an offset from the start of
+/// the constant pool.
+/// @brief An entry in a MachineConstantPool
+class MachineConstantPoolEntry {
+public:
+ /// The constant itself.
+ union {
+ const Constant *ConstVal;
+ MachineConstantPoolValue *MachineCPVal;
+ } Val;
+
+ /// The required alignment for this entry. The top bit is set when Val is
+ /// a target specific MachineConstantPoolValue.
+ unsigned Alignment;
+
+ MachineConstantPoolEntry(const Constant *V, unsigned A)
+ : Alignment(A) {
+ Val.ConstVal = V;
+ }
+ MachineConstantPoolEntry(MachineConstantPoolValue *V, unsigned A)
+ : Alignment(A) {
+ Val.MachineCPVal = V;
+ Alignment |= 1U << (sizeof(unsigned)*CHAR_BIT-1);
+ }
+
+ /// isMachineConstantPoolEntry - Return true if the MachineConstantPoolEntry
+ /// is indeed a target specific constantpool entry, not a wrapper over a
+ /// Constant.
+ bool isMachineConstantPoolEntry() const {
+ return (int)Alignment < 0;
+ }
+
+ int getAlignment() const {
+ return Alignment & ~(1 << (sizeof(unsigned)*CHAR_BIT-1));
+ }
+
+ Type *getType() const;