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Rename some GC classes so that their roll will hopefully be clearer.
[oota-llvm.git]
/
include
/
llvm
/
CodeGen
/
MachineConstantPool.h
diff --git
a/include/llvm/CodeGen/MachineConstantPool.h
b/include/llvm/CodeGen/MachineConstantPool.h
index 1878b527276f6a04e95b7d824380308b3e2f9e3e..ba491ce2556cdefe28eb368db4ea4a22d83a54d0 100644
(file)
--- a/
include/llvm/CodeGen/MachineConstantPool.h
+++ b/
include/llvm/CodeGen/MachineConstantPool.h
@@
-2,8
+2,8
@@
//
// The LLVM Compiler Infrastructure
//
//
// The LLVM Compiler Infrastructure
//
-// This file
was developed by the LLVM research group and is distributed under
-//
the University of Illinois Open Source
License. See LICENSE.TXT for details.
+// This file
is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
//
//===----------------------------------------------------------------------===//
//
@@
-15,7
+15,9
@@
#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
#ifndef LLVM_CODEGEN_MACHINECONSTANTPOOL_H
#define LLVM_CODEGEN_MACHINECONSTANTPOOL_H
-#include "llvm/CodeGen/SelectionDAGCSEMap.h"
+#include "llvm/ADT/FoldingSet.h"
+#include "llvm/Support/Streams.h"
+#include <cassert>
#include <vector>
#include <iosfwd>
#include <vector>
#include <iosfwd>
@@
-25,6
+27,7
@@
class AsmPrinter;
class Constant;
class TargetData;
class TargetMachine;
class Constant;
class TargetData;
class TargetMachine;
+class Type;
class MachineConstantPool;
/// Abstract base class for all machine specific constantpool value subclasses.
class MachineConstantPool;
/// Abstract base class for all machine specific constantpool value subclasses.
@@
-33,8
+36,8
@@
class MachineConstantPoolValue {
const Type *Ty;
public:
const Type *Ty;
public:
- MachineConstantPoolValue(const Type *ty) : Ty(ty) {}
- virtual ~MachineConstantPoolValue() {}
;
+
explicit
MachineConstantPoolValue(const Type *ty) : Ty(ty) {}
+ virtual ~MachineConstantPoolValue() {}
/// getType - get type of this MachineConstantPoolValue.
///
/// getType - get type of this MachineConstantPoolValue.
///
@@
-43,11
+46,12
@@
public:
virtual int getExistingMachineCPValue(MachineConstantPool *CP,
unsigned Alignment) = 0;
virtual int getExistingMachineCPValue(MachineConstantPool *CP,
unsigned Alignment) = 0;
- virtual void AddSelectionDAGCSEId(
SelectionDAGCSEMap::NodeID *Id
) = 0;
+ virtual void AddSelectionDAGCSEId(
FoldingSetNodeID &ID
) = 0;
/// print - Implement operator<<...
///
virtual void print(std::ostream &O) const = 0;
/// print - Implement operator<<...
///
virtual void print(std::ostream &O) const = 0;
+ void print(std::ostream *O) const { if (O) print(*O); }
};
inline std::ostream &operator<<(std::ostream &OS,
};
inline std::ostream &operator<<(std::ostream &OS,
@@
-60,7
+64,8
@@
inline std::ostream &operator<<(std::ostream &OS,
/// It contains a pointer to the value and an offset from the start of
/// the constant pool.
/// @brief An entry in a MachineConstantPool
/// It contains a pointer to the value and an offset from the start of
/// the constant pool.
/// @brief An entry in a MachineConstantPool
-struct MachineConstantPoolEntry {
+class MachineConstantPoolEntry {
+public:
/// The constant itself.
union {
Constant *ConstVal;
/// The constant itself.
union {
Constant *ConstVal;
@@
-110,7
+115,8
@@
class MachineConstantPool {
std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
public:
/// @brief The only constructor.
std::vector<MachineConstantPoolEntry> Constants; ///< The pool of constants.
public:
/// @brief The only constructor.
- MachineConstantPool(const TargetData *td) : TD(td), PoolAlignment(1) {}
+ explicit MachineConstantPool(const TargetData *td)
+ : TD(td), PoolAlignment(1) {}
~MachineConstantPool();
/// getConstantPoolAlignment - Return the log2 of the alignment required by
~MachineConstantPool();
/// getConstantPoolAlignment - Return the log2 of the alignment required by
@@
-133,6
+139,7
@@
public:
/// constant pool objects. Implemented in MachineFunction.cpp
///
void print(std::ostream &OS) const;
/// constant pool objects. Implemented in MachineFunction.cpp
///
void print(std::ostream &OS) const;
+ void print(std::ostream *OS) const { if (OS) print(*OS); }
/// dump - Call print(std::cerr) to be called from the debugger.
///
/// dump - Call print(std::cerr) to be called from the debugger.
///