+ int getObjectIndexEnd() const { return (int)Objects.size()-NumFixedObjects; }
+
+ /// getNumFixedObjects - Return the number of fixed objects.
+ unsigned getNumFixedObjects() const { return NumFixedObjects; }
+
+ /// getNumObjects - Return the number of objects.
+ ///
+ unsigned getNumObjects() const { return Objects.size(); }
+
+ /// mapLocalFrameObject - Map a frame index into the local object block
+ void mapLocalFrameObject(int ObjectIndex, int64_t Offset) {
+ LocalFrameObjects.push_back(std::pair<int, int64_t>(ObjectIndex, Offset));
+ Objects[ObjectIndex + NumFixedObjects].PreAllocated = true;
+ }
+
+ /// getLocalFrameObjectMap - Get the local offset mapping for a for an object
+ std::pair<int, int64_t> getLocalFrameObjectMap(int i) {
+ assert (i >= 0 && (unsigned)i < LocalFrameObjects.size() &&
+ "Invalid local object reference!");
+ return LocalFrameObjects[i];
+ }
+
+ /// getLocalFrameObjectCount - Return the number of objects allocated into
+ /// the local object block.
+ int64_t getLocalFrameObjectCount() { return LocalFrameObjects.size(); }
+
+ /// setLocalFrameSize - Set the size of the local object blob.
+ void setLocalFrameSize(int64_t sz) { LocalFrameSize = sz; }
+
+ /// getLocalFrameSize - Get the size of the local object blob.
+ int64_t getLocalFrameSize() const { return LocalFrameSize; }