- /// createBFS_DAGScheduler - This creates a simple breadth first instruction
- /// scheduler.
- ScheduleDAG *createBFS_DAGScheduler(SelectionDAGISel *IS,
- SelectionDAG *DAG,
- MachineBasicBlock *BB);
-
- /// createSimpleDAGScheduler - This creates a simple two pass instruction
- /// scheduler using instruction itinerary.
- ScheduleDAG* createSimpleDAGScheduler(SelectionDAGISel *IS,
- SelectionDAG *DAG,
- MachineBasicBlock *BB);
-
- /// createNoItinsDAGScheduler - This creates a simple two pass instruction
- /// scheduler without using instruction itinerary.
- ScheduleDAG* createNoItinsDAGScheduler(SelectionDAGISel *IS,
- SelectionDAG *DAG,
- MachineBasicBlock *BB);
-
- /// createBURRListDAGScheduler - This creates a bottom up register usage
- /// reduction list scheduler.
- ScheduleDAG* createBURRListDAGScheduler(SelectionDAGISel *IS,
- SelectionDAG *DAG,
- MachineBasicBlock *BB);
-
- /// createTDRRListDAGScheduler - This creates a top down register usage
- /// reduction list scheduler.
- ScheduleDAG* createTDRRListDAGScheduler(SelectionDAGISel *IS,
- SelectionDAG *DAG,
- MachineBasicBlock *BB);
-
- /// createTDListDAGScheduler - This creates a top-down list scheduler with
- /// a hazard recognizer.
- ScheduleDAG* createTDListDAGScheduler(SelectionDAGISel *IS,
- SelectionDAG *DAG,
- MachineBasicBlock *BB);
-
- /// createDefaultScheduler - This creates an instruction scheduler appropriate
- /// for the target.
- ScheduleDAG* createDefaultScheduler(SelectionDAGISel *IS,
- SelectionDAG *DAG,
- MachineBasicBlock *BB);
+ class SUnitIterator : public forward_iterator<SUnit, ptrdiff_t> {
+ SUnit *Node;
+ unsigned Operand;
+
+ SUnitIterator(SUnit *N, unsigned Op) : Node(N), Operand(Op) {}
+ public:
+ bool operator==(const SUnitIterator& x) const {
+ return Operand == x.Operand;
+ }
+ bool operator!=(const SUnitIterator& x) const { return !operator==(x); }
+
+ const SUnitIterator &operator=(const SUnitIterator &I) {
+ assert(I.Node == Node && "Cannot assign iterators to two different nodes!");
+ Operand = I.Operand;
+ return *this;
+ }
+
+ pointer operator*() const {
+ return Node->Preds[Operand].getSUnit();
+ }
+ pointer operator->() const { return operator*(); }
+
+ SUnitIterator& operator++() { // Preincrement
+ ++Operand;
+ return *this;
+ }
+ SUnitIterator operator++(int) { // Postincrement
+ SUnitIterator tmp = *this; ++*this; return tmp;
+ }
+
+ static SUnitIterator begin(SUnit *N) { return SUnitIterator(N, 0); }
+ static SUnitIterator end (SUnit *N) {
+ return SUnitIterator(N, (unsigned)N->Preds.size());
+ }
+
+ unsigned getOperand() const { return Operand; }
+ const SUnit *getNode() const { return Node; }
+ /// isCtrlDep - Test if this is not an SDep::Data dependence.
+ bool isCtrlDep() const {
+ return getSDep().isCtrl();
+ }
+ bool isArtificialDep() const {
+ return getSDep().isArtificial();
+ }
+ const SDep &getSDep() const {
+ return Node->Preds[Operand];
+ }
+ };
+
+ template <> struct GraphTraits<SUnit*> {
+ typedef SUnit NodeType;
+ typedef SUnitIterator ChildIteratorType;
+ static inline NodeType *getEntryNode(SUnit *N) { return N; }
+ static inline ChildIteratorType child_begin(NodeType *N) {
+ return SUnitIterator::begin(N);
+ }
+ static inline ChildIteratorType child_end(NodeType *N) {
+ return SUnitIterator::end(N);
+ }
+ };
+
+ template <> struct GraphTraits<ScheduleDAG*> : public GraphTraits<SUnit*> {
+ typedef std::vector<SUnit>::iterator nodes_iterator;
+ static nodes_iterator nodes_begin(ScheduleDAG *G) {
+ return G->SUnits.begin();
+ }
+ static nodes_iterator nodes_end(ScheduleDAG *G) {
+ return G->SUnits.end();
+ }
+ };
+
+ /// ScheduleDAGTopologicalSort is a class that computes a topological
+ /// ordering for SUnits and provides methods for dynamically updating
+ /// the ordering as new edges are added.
+ ///
+ /// This allows a very fast implementation of IsReachable, for example.
+ ///
+ class ScheduleDAGTopologicalSort {
+ /// SUnits - A reference to the ScheduleDAG's SUnits.
+ std::vector<SUnit> &SUnits;
+
+ /// Index2Node - Maps topological index to the node number.
+ std::vector<int> Index2Node;
+ /// Node2Index - Maps the node number to its topological index.
+ std::vector<int> Node2Index;
+ /// Visited - a set of nodes visited during a DFS traversal.
+ BitVector Visited;
+
+ /// DFS - make a DFS traversal and mark all nodes affected by the
+ /// edge insertion. These nodes will later get new topological indexes
+ /// by means of the Shift method.
+ void DFS(const SUnit *SU, int UpperBound, bool& HasLoop);
+
+ /// Shift - reassign topological indexes for the nodes in the DAG
+ /// to preserve the topological ordering.
+ void Shift(BitVector& Visited, int LowerBound, int UpperBound);
+
+ /// Allocate - assign the topological index to the node n.
+ void Allocate(int n, int index);
+
+ public:
+ explicit ScheduleDAGTopologicalSort(std::vector<SUnit> &SUnits);
+
+ /// InitDAGTopologicalSorting - create the initial topological
+ /// ordering from the DAG to be scheduled.
+ void InitDAGTopologicalSorting();
+
+ /// IsReachable - Checks if SU is reachable from TargetSU.
+ bool IsReachable(const SUnit *SU, const SUnit *TargetSU);
+
+ /// WillCreateCycle - Returns true if adding an edge from SU to TargetSU
+ /// will create a cycle.
+ bool WillCreateCycle(SUnit *SU, SUnit *TargetSU);
+
+ /// AddPred - Updates the topological ordering to accomodate an edge
+ /// to be added from SUnit X to SUnit Y.
+ void AddPred(SUnit *Y, SUnit *X);
+
+ /// RemovePred - Updates the topological ordering to accomodate an
+ /// an edge to be removed from the specified node N from the predecessors
+ /// of the current node M.
+ void RemovePred(SUnit *M, SUnit *N);
+
+ typedef std::vector<int>::iterator iterator;
+ typedef std::vector<int>::const_iterator const_iterator;
+ iterator begin() { return Index2Node.begin(); }
+ const_iterator begin() const { return Index2Node.begin(); }
+ iterator end() { return Index2Node.end(); }
+ const_iterator end() const { return Index2Node.end(); }
+
+ typedef std::vector<int>::reverse_iterator reverse_iterator;
+ typedef std::vector<int>::const_reverse_iterator const_reverse_iterator;
+ reverse_iterator rbegin() { return Index2Node.rbegin(); }
+ const_reverse_iterator rbegin() const { return Index2Node.rbegin(); }
+ reverse_iterator rend() { return Index2Node.rend(); }
+ const_reverse_iterator rend() const { return Index2Node.rend(); }
+ };