+
+// RuntimeDyld clients often want to handle the memory management of
+// what gets placed where. For JIT clients, this is an abstraction layer
+// over the JITMemoryManager, which references objects by their source
+// representations in LLVM IR.
+// FIXME: As the RuntimeDyld fills out, additional routines will be needed
+// for the varying types of objects to be allocated.
+class RTDyldMemoryManager {
+ RTDyldMemoryManager(const RTDyldMemoryManager&); // DO NOT IMPLEMENT
+ void operator=(const RTDyldMemoryManager&); // DO NOT IMPLEMENT
+public:
+ RTDyldMemoryManager() {}
+ virtual ~RTDyldMemoryManager();
+
+ // Allocate ActualSize bytes, or more, for the named function. Return
+ // a pointer to the allocated memory and update Size to reflect how much
+ // memory was acutally allocated.
+ virtual uint8_t *startFunctionBody(const char *Name, uintptr_t &Size) = 0;
+
+ // Mark the end of the function, including how much of the allocated
+ // memory was actually used.
+ virtual void endFunctionBody(const char *Name, uint8_t *FunctionStart,
+ uint8_t *FunctionEnd) = 0;
+};