+ /// @brief Determine if the function does not access memory.
+ bool doesNotAccessMemory() const {
+ return paramHasAttr(0, ParamAttr::ReadNone);
+ }
+ void setDoesNotAccessMemory(bool DoesNotAccessMemory = true) {
+ if (DoesNotAccessMemory) addParamAttr(0, ParamAttr::ReadNone);
+ else removeParamAttr(0, ParamAttr::ReadNone);
+ }
+
+ /// @brief Determine if the function does not access or only reads memory.
+ bool onlyReadsMemory() const {
+ return doesNotAccessMemory() || paramHasAttr(0, ParamAttr::ReadOnly);
+ }
+ void setOnlyReadsMemory(bool OnlyReadsMemory = true) {
+ if (OnlyReadsMemory) addParamAttr(0, ParamAttr::ReadOnly);
+ else removeParamAttr(0, ParamAttr::ReadOnly | ParamAttr::ReadNone);
+ }
+
+ /// @brief Determine if the function cannot return.
+ bool doesNotReturn() const {
+ return paramHasAttr(0, ParamAttr::NoReturn);
+ }
+ void setDoesNotReturn(bool DoesNotReturn = true) {
+ if (DoesNotReturn) addParamAttr(0, ParamAttr::NoReturn);
+ else removeParamAttr(0, ParamAttr::NoReturn);
+ }
+
+ /// @brief Determine if the function cannot unwind.
+ bool doesNotThrow() const {
+ return paramHasAttr(0, ParamAttr::NoUnwind);
+ }
+ void setDoesNotThrow(bool DoesNotThrow = true) {
+ if (DoesNotThrow) addParamAttr(0, ParamAttr::NoUnwind);
+ else removeParamAttr(0, ParamAttr::NoUnwind);
+ }
+
+ /// @brief Determine if the function returns a structure through first
+ /// pointer argument.
+ bool hasStructRetAttr() const {
+ return paramHasAttr(1, ParamAttr::StructRet);
+ }
+
+ /// copyAttributesFrom - copy all additional attributes (those not needed to
+ /// create a Function) from the Function Src to this one.
+ void copyAttributesFrom(const GlobalValue *Src);