+ static bool isExternalLinkage(LinkageTypes Linkage) {
+ return Linkage == ExternalLinkage;
+ }
+ static bool isAvailableExternallyLinkage(LinkageTypes Linkage) {
+ return Linkage == AvailableExternallyLinkage;
+ }
+ static bool isLinkOnceLinkage(LinkageTypes Linkage) {
+ return Linkage == LinkOnceAnyLinkage ||
+ Linkage == LinkOnceODRLinkage ||
+ Linkage == LinkOnceODRAutoHideLinkage;
+ }
+ static bool isLinkOnceODRAutoHideLinkage(LinkageTypes Linkage) {
+ return Linkage == LinkOnceODRAutoHideLinkage;
+ }
+ static bool isWeakLinkage(LinkageTypes Linkage) {
+ return Linkage == WeakAnyLinkage || Linkage == WeakODRLinkage;
+ }
+ static bool isAppendingLinkage(LinkageTypes Linkage) {
+ return Linkage == AppendingLinkage;
+ }
+ static bool isInternalLinkage(LinkageTypes Linkage) {
+ return Linkage == InternalLinkage;
+ }
+ static bool isPrivateLinkage(LinkageTypes Linkage) {
+ return Linkage == PrivateLinkage;
+ }
+ static bool isLinkerPrivateLinkage(LinkageTypes Linkage) {
+ return Linkage == LinkerPrivateLinkage;
+ }
+ static bool isLinkerPrivateWeakLinkage(LinkageTypes Linkage) {
+ return Linkage == LinkerPrivateWeakLinkage;
+ }
+ static bool isLocalLinkage(LinkageTypes Linkage) {
+ return isInternalLinkage(Linkage) || isPrivateLinkage(Linkage) ||
+ isLinkerPrivateLinkage(Linkage) || isLinkerPrivateWeakLinkage(Linkage);
+ }
+ static bool isDLLImportLinkage(LinkageTypes Linkage) {
+ return Linkage == DLLImportLinkage;
+ }
+ static bool isDLLExportLinkage(LinkageTypes Linkage) {
+ return Linkage == DLLExportLinkage;
+ }
+ static bool isExternalWeakLinkage(LinkageTypes Linkage) {
+ return Linkage == ExternalWeakLinkage;
+ }
+ static bool isCommonLinkage(LinkageTypes Linkage) {
+ return Linkage == CommonLinkage;
+ }
+
+ /// isDiscardableIfUnused - Whether the definition of this global may be
+ /// discarded if it is not used in its compilation unit.
+ static bool isDiscardableIfUnused(LinkageTypes Linkage) {
+ return isLinkOnceLinkage(Linkage) || isLocalLinkage(Linkage);
+ }
+
+ /// mayBeOverridden - Whether the definition of this global may be replaced
+ /// by something non-equivalent at link time. For example, if a function has
+ /// weak linkage then the code defining it may be replaced by different code.
+ static bool mayBeOverridden(LinkageTypes Linkage) {
+ return Linkage == WeakAnyLinkage ||
+ Linkage == LinkOnceAnyLinkage ||
+ Linkage == CommonLinkage ||
+ Linkage == ExternalWeakLinkage ||
+ Linkage == LinkerPrivateWeakLinkage;
+ }
+
+ /// isWeakForLinker - Whether the definition of this global may be replaced at
+ /// link time. NB: Using this method outside of the code generators is almost
+ /// always a mistake: when working at the IR level use mayBeOverridden instead
+ /// as it knows about ODR semantics.
+ static bool isWeakForLinker(LinkageTypes Linkage) {
+ return Linkage == AvailableExternallyLinkage ||
+ Linkage == WeakAnyLinkage ||
+ Linkage == WeakODRLinkage ||
+ Linkage == LinkOnceAnyLinkage ||
+ Linkage == LinkOnceODRLinkage ||
+ Linkage == LinkOnceODRAutoHideLinkage ||
+ Linkage == CommonLinkage ||
+ Linkage == ExternalWeakLinkage ||
+ Linkage == LinkerPrivateWeakLinkage;
+ }
+
+ bool hasExternalLinkage() const { return isExternalLinkage(Linkage); }
+ bool hasAvailableExternallyLinkage() const {
+ return isAvailableExternallyLinkage(Linkage);
+ }
+ bool hasLinkOnceLinkage() const {
+ return isLinkOnceLinkage(Linkage);
+ }
+ bool hasLinkOnceODRAutoHideLinkage() const {
+ return isLinkOnceODRAutoHideLinkage(Linkage);
+ }
+ bool hasWeakLinkage() const {
+ return isWeakLinkage(Linkage);
+ }
+ bool hasAppendingLinkage() const { return isAppendingLinkage(Linkage); }
+ bool hasInternalLinkage() const { return isInternalLinkage(Linkage); }
+ bool hasPrivateLinkage() const { return isPrivateLinkage(Linkage); }
+ bool hasLinkerPrivateLinkage() const { return isLinkerPrivateLinkage(Linkage); }
+ bool hasLinkerPrivateWeakLinkage() const {
+ return isLinkerPrivateWeakLinkage(Linkage);
+ }
+ bool hasLocalLinkage() const { return isLocalLinkage(Linkage); }
+ bool hasDLLImportLinkage() const { return isDLLImportLinkage(Linkage); }
+ bool hasDLLExportLinkage() const { return isDLLExportLinkage(Linkage); }
+ bool hasExternalWeakLinkage() const { return isExternalWeakLinkage(Linkage); }
+ bool hasCommonLinkage() const { return isCommonLinkage(Linkage); }
+
+ void setLinkage(LinkageTypes LT) { Linkage = LT; }
+ LinkageTypes getLinkage() const { return Linkage; }
+
+ bool isDiscardableIfUnused() const {
+ return isDiscardableIfUnused(Linkage);
+ }
+
+ bool mayBeOverridden() const { return mayBeOverridden(Linkage); }
+
+ bool isWeakForLinker() const { return isWeakForLinker(Linkage); }
+
+ /// copyAttributesFrom - copy all additional attributes (those not needed to
+ /// create a GlobalValue) from the GlobalValue Src to this one.
+ virtual void copyAttributesFrom(const GlobalValue *Src);
+
+/// @name Materialization
+/// Materialization is used to construct functions only as they're needed. This
+/// is useful to reduce memory usage in LLVM or parsing work done by the
+/// BitcodeReader to load the Module.
+/// @{
+
+ /// isMaterializable - If this function's Module is being lazily streamed in
+ /// functions from disk or some other source, this method can be used to check
+ /// to see if the function has been read in yet or not.
+ bool isMaterializable() const;
+
+ /// isDematerializable - Returns true if this function was loaded from a
+ /// GVMaterializer that's still attached to its Module and that knows how to
+ /// dematerialize the function.
+ bool isDematerializable() const;
+
+ /// Materialize - make sure this GlobalValue is fully read. If the module is
+ /// corrupt, this returns true and fills in the optional string with
+ /// information about the problem. If successful, this returns false.
+ bool Materialize(std::string *ErrInfo = 0);
+
+ /// Dematerialize - If this GlobalValue is read in, and if the GVMaterializer
+ /// supports it, release the memory for the function, and set it up to be
+ /// materialized lazily. If !isDematerializable(), this method is a noop.
+ void Dematerialize();
+
+/// @}
+
+ /// Override from Constant class.
+ virtual void destroyConstant();
+
+ /// isDeclaration - Return true if the primary definition of this global
+ /// value is outside of the current translation unit.
+ bool isDeclaration() const;
+
+ /// removeFromParent - This method unlinks 'this' from the containing module,
+ /// but does not delete it.
+ virtual void removeFromParent() = 0;
+
+ /// eraseFromParent - This method unlinks 'this' from the containing module
+ /// and deletes it.
+ virtual void eraseFromParent() = 0;
+
+ /// getParent - Get the module that this global value is contained inside
+ /// of...