+void initializeUnpackMachineBundlesPass(PassRegistry&);
+void initializeFinalizeMachineBundlesPass(PassRegistry&);
+void initializeLoopVectorizePass(PassRegistry&);
+void initializeSLPVectorizerPass(PassRegistry&);
+void initializeBBVectorizePass(PassRegistry&);
+void initializeMachineFunctionPrinterPassPass(PassRegistry&);