+ /// getMetadata - Get the metadata of given kind attached to this Instruction.
+ /// If the metadata is not found then return null.
+ MDNode *getMetadata(unsigned KindID) const {
+ if (!hasMetadata()) return 0;
+ return getMetadataImpl(KindID);
+ }
+
+ /// getMetadata - Get the metadata of given kind attached to this Instruction.
+ /// If the metadata is not found then return null.
+ MDNode *getMetadata(const char *Kind) const {
+ if (!hasMetadata()) return 0;
+ return getMetadataImpl(Kind);
+ }
+
+ /// getAllMetadata - Get all metadata attached to this Instruction. The first
+ /// element of each pair returned is the KindID, the second element is the
+ /// metadata value. This list is returned sorted by the KindID.
+ void getAllMetadata(SmallVectorImpl<std::pair<unsigned, MDNode*> > &MDs)const{
+ if (hasMetadata())
+ getAllMetadataImpl(MDs);
+ }
+
+ /// getAllMetadataOtherThanDebugLoc - This does the same thing as
+ /// getAllMetadata, except that it filters out the debug location.
+ void getAllMetadataOtherThanDebugLoc(SmallVectorImpl<std::pair<unsigned,
+ MDNode*> > &MDs) const {
+ if (hasMetadataOtherThanDebugLoc())
+ getAllMetadataOtherThanDebugLocImpl(MDs);
+ }
+
+ /// setMetadata - Set the metadata of the specified kind to the specified
+ /// node. This updates/replaces metadata if already present, or removes it if
+ /// Node is null.
+ void setMetadata(unsigned KindID, MDNode *Node);
+ void setMetadata(const char *Kind, MDNode *Node);
+
+ /// setDebugLoc - Set the debug location information for this instruction.
+ void setDebugLoc(const DebugLoc &Loc) { DbgLoc = Loc; }
+
+ /// getDebugLoc - Return the debug location for this node as a DebugLoc.
+ const DebugLoc &getDebugLoc() const { return DbgLoc; }
+
+private:
+ /// hasMetadataHashEntry - Return true if we have an entry in the on-the-side
+ /// metadata hash.
+ bool hasMetadataHashEntry() const {
+ return (getSubclassDataFromValue() & HasMetadataBit) != 0;
+ }
+
+ // These are all implemented in Metadata.cpp.
+ MDNode *getMetadataImpl(unsigned KindID) const;
+ MDNode *getMetadataImpl(const char *Kind) const;
+ void getAllMetadataImpl(SmallVectorImpl<std::pair<unsigned,MDNode*> > &)const;
+ void getAllMetadataOtherThanDebugLocImpl(SmallVectorImpl<std::pair<unsigned,
+ MDNode*> > &) const;
+ void clearMetadataHashEntries();
+public:
+ //===--------------------------------------------------------------------===//
+ // Predicates and helper methods.
+ //===--------------------------------------------------------------------===//
+
+
+ /// isAssociative - Return true if the instruction is associative:
+ ///
+ /// Associative operators satisfy: x op (y op z) === (x op y) op z
+ ///
+ /// In LLVM, the Add, Mul, And, Or, and Xor operators are associative, when
+ /// not applied to floating point types.
+ ///
+ bool isAssociative() const { return isAssociative(getOpcode(), getType()); }
+ static bool isAssociative(unsigned op, const Type *Ty);
+
+ /// isCommutative - Return true if the instruction is commutative:
+ ///
+ /// Commutative operators satisfy: (x op y) === (y op x)
+ ///
+ /// In LLVM, these are the associative operators, plus SetEQ and SetNE, when
+ /// applied to any type.
+ ///
+ bool isCommutative() const { return isCommutative(getOpcode()); }
+ static bool isCommutative(unsigned op);
+
+ /// mayWriteToMemory - Return true if this instruction may modify memory.
+ ///
+ bool mayWriteToMemory() const;
+
+ /// mayReadFromMemory - Return true if this instruction may read memory.
+ ///
+ bool mayReadFromMemory() const;
+
+ /// mayThrow - Return true if this instruction may throw an exception.
+ ///
+ bool mayThrow() const;
+
+ /// mayHaveSideEffects - Return true if the instruction may have side effects.
+ ///
+ /// Note that this does not consider malloc and alloca to have side
+ /// effects because the newly allocated memory is completely invisible to
+ /// instructions which don't used the returned value. For cases where this
+ /// matters, isSafeToSpeculativelyExecute may be more appropriate.
+ bool mayHaveSideEffects() const {
+ return mayWriteToMemory() || mayThrow();
+ }
+
+ /// isSafeToSpeculativelyExecute - Return true if the instruction does not
+ /// have any effects besides calculating the result and does not have
+ /// undefined behavior.
+ ///
+ /// This method never returns true for an instruction that returns true for
+ /// mayHaveSideEffects; however, this method also does some other checks in
+ /// addition. It checks for undefined behavior, like dividing by zero or
+ /// loading from an invalid pointer (but not for undefined results, like a
+ /// shift with a shift amount larger than the width of the result). It checks
+ /// for malloc and alloca because speculatively executing them might cause a
+ /// memory leak. It also returns false for instructions related to control
+ /// flow, specifically terminators and PHI nodes.
+ ///
+ /// This method only looks at the instruction itself and its operands, so if
+ /// this method returns true, it is safe to move the instruction as long as
+ /// the correct dominance relationships for the operands and users hold.
+ /// However, this method can return true for instructions that read memory;
+ /// for such instructions, moving them may change the resulting value.
+ bool isSafeToSpeculativelyExecute() const;
+
+ /// clone() - Create a copy of 'this' instruction that is identical in all
+ /// ways except the following:
+ /// * The instruction has no parent
+ /// * The instruction has no name
+ ///
+ Instruction *clone() const;
+
+ /// isIdenticalTo - Return true if the specified instruction is exactly
+ /// identical to the current one. This means that all operands match and any
+ /// extra information (e.g. load is volatile) agree.
+ bool isIdenticalTo(const Instruction *I) const;
+
+ /// isIdenticalToWhenDefined - This is like isIdenticalTo, except that it
+ /// ignores the SubclassOptionalData flags, which specify conditions
+ /// under which the instruction's result is undefined.
+ bool isIdenticalToWhenDefined(const Instruction *I) const;
+
+ /// This function determines if the specified instruction executes the same
+ /// operation as the current one. This means that the opcodes, type, operand
+ /// types and any other factors affecting the operation must be the same. This
+ /// is similar to isIdenticalTo except the operands themselves don't have to
+ /// be identical.
+ /// @returns true if the specified instruction is the same operation as
+ /// the current one.
+ /// @brief Determine if one instruction is the same operation as another.
+ bool isSameOperationAs(const Instruction *I) const;
+
+ /// isUsedOutsideOfBlock - Return true if there are any uses of this
+ /// instruction in blocks other than the specified block. Note that PHI nodes
+ /// are considered to evaluate their operands in the corresponding predecessor
+ /// block.
+ bool isUsedOutsideOfBlock(const BasicBlock *BB) const;
+
+
+ /// Methods for support type inquiry through isa, cast, and dyn_cast:
+ static inline bool classof(const Instruction *) { return true; }
+ static inline bool classof(const Value *V) {
+ return V->getValueID() >= Value::InstructionVal;
+ }
+