+ /// isSafeToSpeculativelyExecute - Return true if the instruction does not
+ /// have any effects besides calculating the result and does not have
+ /// undefined behavior.
+ ///
+ /// This method never returns true for an instruction that returns true for
+ /// mayHaveSideEffects; however, this method also does some other checks in
+ /// addition. It checks for undefined behavior, like dividing by zero or
+ /// loading from an invalid pointer (but not for undefined results, like a
+ /// shift with a shift amount larger than the width of the result). It checks
+ /// for malloc and alloca because speculatively executing them might cause a
+ /// memory leak. It also returns false for instructions related to control
+ /// flow, specifically terminators and PHI nodes.
+ ///
+ /// This method only looks at the instruction itself and its operands, so if
+ /// this method returns true, it is safe to move the instruction as long as
+ /// the correct dominance relationships for the operands and users hold.
+ /// However, this method can return true for instructions that read memory;
+ /// for such instructions, moving them may change the resulting value.
+ bool isSafeToSpeculativelyExecute() const;
+
+ /// clone() - Create a copy of 'this' instruction that is identical in all
+ /// ways except the following:
+ /// * The instruction has no parent
+ /// * The instruction has no name
+ ///
+ Instruction *clone() const;
+
+ /// isIdenticalTo - Return true if the specified instruction is exactly
+ /// identical to the current one. This means that all operands match and any
+ /// extra information (e.g. load is volatile) agree.
+ bool isIdenticalTo(const Instruction *I) const;
+
+ /// isIdenticalToWhenDefined - This is like isIdenticalTo, except that it
+ /// ignores the SubclassOptionalData flags, which specify conditions
+ /// under which the instruction's result is undefined.
+ bool isIdenticalToWhenDefined(const Instruction *I) const;
+
+ /// This function determines if the specified instruction executes the same
+ /// operation as the current one. This means that the opcodes, type, operand
+ /// types and any other factors affecting the operation must be the same. This
+ /// is similar to isIdenticalTo except the operands themselves don't have to
+ /// be identical.
+ /// @returns true if the specified instruction is the same operation as
+ /// the current one.
+ /// @brief Determine if one instruction is the same operation as another.
+ bool isSameOperationAs(const Instruction *I) const;
+
+ /// isUsedOutsideOfBlock - Return true if there are any uses of this
+ /// instruction in blocks other than the specified block. Note that PHI nodes
+ /// are considered to evaluate their operands in the corresponding predecessor
+ /// block.
+ bool isUsedOutsideOfBlock(const BasicBlock *BB) const;
+
+