-
- /// @}
- /// @name Accessors
- /// @{
- public:
- /// This method gets the composite module into which linking is being
- /// done. The Composite module starts out empty and accumulates modules
- /// linked into it via the various LinkIn* methods. This method does not
- /// release the Module to the caller. The Linker retains ownership and will
- /// destruct the Module when the Linker is destructed.
- /// @see releaseModule
- /// @brief Get the linked/composite module.
- Module* getModule() const { return Composite; }
-
- /// @}
- /// @name Mutators
- /// @{
- public:
- /// This method links the \p Src module into the Linker's Composite module
- /// by calling LinkModules.
- /// @see LinkModules
- /// @returns True if an error occurs, false otherwise.
- /// @brief Link in a module.
- bool LinkInModule(
- Module* Src, ///< Module linked into \p Dest
- std::string* ErrorMsg = 0 /// Error/diagnostic string
- ) {
- return LinkModules(Composite, Src, Linker::DestroySource, ErrorMsg);
+ Module *getModule() const { return Composite; }
+
+ /// \brief Link \p Src into the composite. The source is destroyed if
+ /// \p Mode is DestroySource and preserved if it is PreserveSource.
+ /// If \p ErrorMsg is not null, information about any error is written
+ /// to it.
+ /// Returns true on error.
+ bool linkInModule(Module *Src, unsigned Mode, std::string *ErrorMsg);
+ bool linkInModule(Module *Src, std::string *ErrorMsg) {
+ return linkInModule(Src, Linker::DestroySource, ErrorMsg);