+ /// doInitialization - Virtual method overridden by subclasses to do
+ /// any necessary initialization before any pass is run.
+ ///
+ virtual bool doInitialization(Module &) { return false; }
+
+ /// doFinalization - Virtual method overriden by subclasses to do any
+ /// necessary clean up after all passes have run.
+ ///
+ virtual bool doFinalization(Module &) { return false; }
+
+ /// print - Print out the internal state of the pass. This is called by
+ /// Analyze to print out the contents of an analysis. Otherwise it is not
+ /// necessary to implement this method. Beware that the module pointer MAY be
+ /// null. This automatically forwards to a virtual function that does not
+ /// provide the Module* in case the analysis doesn't need it it can just be
+ /// ignored.
+ ///
+ virtual void print(raw_ostream &O, const Module *M) const;
+ void dump() const; // dump - Print to stderr.
+
+ /// createPrinterPass - Get a Pass appropriate to print the IR this
+ /// pass operates on (Module, Function or MachineFunction).
+ virtual Pass *createPrinterPass(raw_ostream &O,
+ const std::string &Banner) const = 0;
+
+ /// Each pass is responsible for assigning a pass manager to itself.
+ /// PMS is the stack of available pass manager.
+ virtual void assignPassManager(PMStack &,
+ PassManagerType) {}
+ /// Check if available pass managers are suitable for this pass or not.
+ virtual void preparePassManager(PMStack &);
+
+ /// Return what kind of Pass Manager can manage this pass.
+ virtual PassManagerType getPotentialPassManagerType() const;
+
+ // Access AnalysisResolver
+ void setResolver(AnalysisResolver *AR);
+ AnalysisResolver *getResolver() const { return Resolver; }
+
+ /// getAnalysisUsage - This function should be overriden by passes that need
+ /// analysis information to do their job. If a pass specifies that it uses a
+ /// particular analysis result to this function, it can then use the
+ /// getAnalysis<AnalysisType>() function, below.
+ ///
+ virtual void getAnalysisUsage(AnalysisUsage &) const;
+
+ /// releaseMemory() - This member can be implemented by a pass if it wants to
+ /// be able to release its memory when it is no longer needed. The default
+ /// behavior of passes is to hold onto memory for the entire duration of their
+ /// lifetime (which is the entire compile time). For pipelined passes, this
+ /// is not a big deal because that memory gets recycled every time the pass is
+ /// invoked on another program unit. For IP passes, it is more important to
+ /// free memory when it is unused.
+ ///
+ /// Optionally implement this function to release pass memory when it is no
+ /// longer used.
+ ///
+ virtual void releaseMemory();
+
+ /// getAdjustedAnalysisPointer - This method is used when a pass implements
+ /// an analysis interface through multiple inheritance. If needed, it should
+ /// override this to adjust the this pointer as needed for the specified pass
+ /// info.
+ virtual void *getAdjustedAnalysisPointer(AnalysisID ID);
+ virtual ImmutablePass *getAsImmutablePass();
+ virtual PMDataManager *getAsPMDataManager();
+
+ /// verifyAnalysis() - This member can be implemented by a analysis pass to
+ /// check state of analysis information.
+ virtual void verifyAnalysis() const;
+
+ // dumpPassStructure - Implement the -debug-passes=PassStructure option
+ virtual void dumpPassStructure(unsigned Offset = 0);
+
+ // lookupPassInfo - Return the pass info object for the specified pass class,
+ // or null if it is not known.
+ static const PassInfo *lookupPassInfo(const void *TI);
+
+ // lookupPassInfo - Return the pass info object for the pass with the given
+ // argument string, or null if it is not known.
+ static const PassInfo *lookupPassInfo(StringRef Arg);
+
+ // createPass - Create a object for the specified pass class,
+ // or null if it is not known.
+ static Pass *createPass(AnalysisID ID);
+
+ /// getAnalysisIfAvailable<AnalysisType>() - Subclasses use this function to
+ /// get analysis information that might be around, for example to update it.
+ /// This is different than getAnalysis in that it can fail (if the analysis
+ /// results haven't been computed), so should only be used if you can handle
+ /// the case when the analysis is not available. This method is often used by
+ /// transformation APIs to update analysis results for a pass automatically as
+ /// the transform is performed.
+ ///
+ template<typename AnalysisType> AnalysisType *
+ getAnalysisIfAvailable() const; // Defined in PassAnalysisSupport.h
+
+ /// mustPreserveAnalysisID - This method serves the same function as
+ /// getAnalysisIfAvailable, but works if you just have an AnalysisID. This
+ /// obviously cannot give you a properly typed instance of the class if you
+ /// don't have the class name available (use getAnalysisIfAvailable if you
+ /// do), but it can tell you if you need to preserve the pass at least.
+ ///
+ bool mustPreserveAnalysisID(char &AID) const;
+
+ /// getAnalysis<AnalysisType>() - This function is used by subclasses to get
+ /// to the analysis information that they claim to use by overriding the
+ /// getAnalysisUsage function.
+ ///
+ template<typename AnalysisType>
+ AnalysisType &getAnalysis() const; // Defined in PassAnalysisSupport.h
+
+ template<typename AnalysisType>
+ AnalysisType &getAnalysis(Function &F); // Defined in PassAnalysisSupport.h
+
+ template<typename AnalysisType>
+ AnalysisType &getAnalysisID(AnalysisID PI) const;