- vector<int> ports; // Now used to contain callback ports
- string objectFieldName; // Field name that is going to be initialized with IoTSet or IoTRelation
- unordered_set<void*>* isetObject; // Set of object
- IoTSet<void*>* iotsetObject; // IoTSet of object
- vector<IoTSet<void*>*> vecIoTSet; // IoTSet of object
+ string objectFieldName; // Field name that is going to be initialized with IoTSet or IoTRelation
+ unordered_set<void*>* isetObject; // Set of object
+ IoTSet<void*>* iotsetObject; // IoTSet of object
+ vector<IoTSet<void*>*> vecIoTSet; // IoTSet of object
+ void* irelFirstObject; // First object of IoTRelation
+ void* irelSecondObject; // Second object of IoTRelation
+ unordered_multimap<void*,void*>* irelObject; // Relation of object
+ IoTRelation<void*,void*>* iotrelObject; // IoTRelation of objects
+ vector<IoTRelation<void*,void*>*> vecIoTRel; // IoTRelation of object
+