+// With struct-path aware TBAA, the MDNodes attached to an instruction using
+// "!tbaa" are called path tag nodes.
+//
+// The path tag node has 4 fields with the last field being optional.
+//
+// The first field is the base type node, it can be a struct type node
+// or a scalar type node. The second field is the access type node, it
+// must be a scalar type node. The third field is the offset into the base type.
+// The last field has the same meaning as the last field of our scalar TBAA:
+// it's an integer which if equal to 1 indicates that the access is "constant".
+//
+// The struct type node has a name and a list of pairs, one pair for each member
+// of the struct. The first element of each pair is a type node (a struct type
+// node or a sclar type node), specifying the type of the member, the second
+// element of each pair is the offset of the member.
+//
+// Given an example
+// typedef struct {
+// short s;
+// } A;
+// typedef struct {
+// uint16_t s;
+// A a;
+// } B;
+//
+// For an acess to B.a.s, we attach !5 (a path tag node) to the load/store
+// instruction. The base type is !4 (struct B), the access type is !2 (scalar
+// type short) and the offset is 4.
+//
+// !0 = metadata !{metadata !"Simple C/C++ TBAA"}
+// !1 = metadata !{metadata !"omnipotent char", metadata !0} // Scalar type node
+// !2 = metadata !{metadata !"short", metadata !1} // Scalar type node
+// !3 = metadata !{metadata !"A", metadata !2, i64 0} // Struct type node
+// !4 = metadata !{metadata !"B", metadata !2, i64 0, metadata !3, i64 4}
+// // Struct type node
+// !5 = metadata !{metadata !4, metadata !2, i64 4} // Path tag node
+//
+// The struct type nodes and the scalar type nodes form a type DAG.
+// Root (!0)
+// char (!1) -- edge to Root
+// short (!2) -- edge to char
+// A (!3) -- edge with offset 0 to short
+// B (!4) -- edge with offset 0 to short and edge with offset 4 to A
+//
+// To check if two tags (tagX and tagY) can alias, we start from the base type
+// of tagX, follow the edge with the correct offset in the type DAG and adjust
+// the offset until we reach the base type of tagY or until we reach the Root
+// node.
+// If we reach the base type of tagY, compare the adjusted offset with
+// offset of tagY, return Alias if the offsets are the same, return NoAlias
+// otherwise.
+// If we reach the Root node, perform the above starting from base type of tagY
+// to see if we reach base type of tagX.
+//
+// If they have different roots, they're part of different potentially
+// unrelated type systems, so we return Alias to be conservative.
+// If neither node is an ancestor of the other and they have the same root,
+// then we say NoAlias.
+//