-/// Turn exception handling constructs into something the code generators can
-/// handle.
-static void addPassesToHandleExceptions(TargetMachine *TM,
- PassManagerBase &PM) {
- switch (TM->getMCAsmInfo()->getExceptionHandlingType()) {
- case ExceptionHandling::SjLj:
- // SjLj piggy-backs on dwarf for this bit. The cleanups done apply to both
- // Dwarf EH prepare needs to be run after SjLj prepare. Otherwise,
- // catch info can get misplaced when a selector ends up more than one block
- // removed from the parent invoke(s). This could happen when a landing
- // pad is shared by multiple invokes and is also a target of a normal
- // edge from elsewhere.
- PM.add(createSjLjEHPreparePass(TM->getTargetLowering()));
- // FALLTHROUGH
- case ExceptionHandling::DwarfCFI:
- case ExceptionHandling::ARM:
- case ExceptionHandling::Win64:
- PM.add(createDwarfEHPass(TM));
- break;
- case ExceptionHandling::None:
- PM.add(createLowerInvokePass(TM->getTargetLowering()));
+LLVMTargetMachine::LLVMTargetMachine(const Target &T, StringRef Triple,
+ StringRef CPU, StringRef FS,
+ TargetOptions Options,
+ Reloc::Model RM, CodeModel::Model CM,
+ CodeGenOpt::Level OL)
+ : TargetMachine(T, Triple, CPU, FS, Options) {
+ CodeGenInfo = T.createMCCodeGenInfo(Triple, RM, CM, OL);
+}