+
+/// getVNInfoSourceReg - Helper function that parses the specified VNInfo
+/// copy field and returns the source register that defines it.
+unsigned LiveIntervals::getVNInfoSourceReg(const VNInfo *VNI) const {
+ if (!VNI->copy)
+ return 0;
+
+ if (VNI->copy->getOpcode() == TargetInstrInfo::EXTRACT_SUBREG)
+ return VNI->copy->getOperand(1).getReg();
+ if (VNI->copy->getOpcode() == TargetInstrInfo::INSERT_SUBREG)
+ return VNI->copy->getOperand(2).getReg();
+ unsigned SrcReg, DstReg;
+ if (tii_->isMoveInstr(*VNI->copy, SrcReg, DstReg))
+ return SrcReg;
+ assert(0 && "Unrecognized copy instruction!");
+ return 0;
+}
+
+//===----------------------------------------------------------------------===//
+// Register allocator hooks.
+//
+
+/// getReMatImplicitUse - If the remat definition MI has one (for now, we only
+/// allow one) virtual register operand, then its uses are implicitly using
+/// the register. Returns the virtual register.
+unsigned LiveIntervals::getReMatImplicitUse(const LiveInterval &li,
+ MachineInstr *MI) const {
+ unsigned RegOp = 0;
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isRegister() || !MO.isUse())
+ continue;
+ unsigned Reg = MO.getReg();
+ if (Reg == 0 || Reg == li.reg)
+ continue;
+ // FIXME: For now, only remat MI with at most one register operand.
+ assert(!RegOp &&
+ "Can't rematerialize instruction with multiple register operand!");
+ RegOp = MO.getReg();
+ break;
+ }
+ return RegOp;
+}
+
+/// isValNoAvailableAt - Return true if the val# of the specified interval
+/// which reaches the given instruction also reaches the specified use index.
+bool LiveIntervals::isValNoAvailableAt(const LiveInterval &li, MachineInstr *MI,
+ unsigned UseIdx) const {
+ unsigned Index = getInstructionIndex(MI);
+ VNInfo *ValNo = li.FindLiveRangeContaining(Index)->valno;
+ LiveInterval::const_iterator UI = li.FindLiveRangeContaining(UseIdx);
+ return UI != li.end() && UI->valno == ValNo;
+}
+
+/// isReMaterializable - Returns true if the definition MI of the specified
+/// val# of the specified interval is re-materializable.
+bool LiveIntervals::isReMaterializable(const LiveInterval &li,
+ const VNInfo *ValNo, MachineInstr *MI,
+ bool &isLoad) {
+ if (DisableReMat)
+ return false;
+
+ isLoad = false;
+ if (MI->getOpcode() == TargetInstrInfo::IMPLICIT_DEF)
+ return true;
+
+ int FrameIdx = 0;
+ if (tii_->isLoadFromStackSlot(MI, FrameIdx) &&
+ mf_->getFrameInfo()->isImmutableObjectIndex(FrameIdx))
+ // FIXME: Let target specific isReallyTriviallyReMaterializable determines
+ // this but remember this is not safe to fold into a two-address
+ // instruction.
+ // This is a load from fixed stack slot. It can be rematerialized.
+ return true;
+
+ if (tii_->isTriviallyReMaterializable(MI)) {
+ const TargetInstrDesc &TID = MI->getDesc();
+ isLoad = TID.isSimpleLoad();
+
+ unsigned ImpUse = getReMatImplicitUse(li, MI);
+ if (ImpUse) {
+ const LiveInterval &ImpLi = getInterval(ImpUse);
+ for (MachineRegisterInfo::use_iterator ri = mri_->use_begin(li.reg),
+ re = mri_->use_end(); ri != re; ++ri) {
+ MachineInstr *UseMI = &*ri;
+ unsigned UseIdx = getInstructionIndex(UseMI);
+ if (li.FindLiveRangeContaining(UseIdx)->valno != ValNo)
+ continue;
+ if (!isValNoAvailableAt(ImpLi, MI, UseIdx))
+ return false;
+ }
+ }
+ return true;
+ }
+
+ return false;
+}
+
+/// isReMaterializable - Returns true if every definition of MI of every
+/// val# of the specified interval is re-materializable.
+bool LiveIntervals::isReMaterializable(const LiveInterval &li, bool &isLoad) {
+ isLoad = false;
+ for (LiveInterval::const_vni_iterator i = li.vni_begin(), e = li.vni_end();
+ i != e; ++i) {
+ const VNInfo *VNI = *i;
+ unsigned DefIdx = VNI->def;
+ if (DefIdx == ~1U)
+ continue; // Dead val#.
+ // Is the def for the val# rematerializable?
+ if (DefIdx == ~0u)
+ return false;
+ MachineInstr *ReMatDefMI = getInstructionFromIndex(DefIdx);
+ bool DefIsLoad = false;
+ if (!ReMatDefMI ||
+ !isReMaterializable(li, VNI, ReMatDefMI, DefIsLoad))
+ return false;
+ isLoad |= DefIsLoad;
+ }
+ return true;
+}
+
+/// FilterFoldedOps - Filter out two-address use operands. Return
+/// true if it finds any issue with the operands that ought to prevent
+/// folding.
+static bool FilterFoldedOps(MachineInstr *MI,
+ SmallVector<unsigned, 2> &Ops,
+ unsigned &MRInfo,
+ SmallVector<unsigned, 2> &FoldOps) {
+ const TargetInstrDesc &TID = MI->getDesc();
+
+ MRInfo = 0;
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
+ unsigned OpIdx = Ops[i];
+ MachineOperand &MO = MI->getOperand(OpIdx);
+ // FIXME: fold subreg use.
+ if (MO.getSubReg())
+ return true;
+ if (MO.isDef())
+ MRInfo |= (unsigned)VirtRegMap::isMod;
+ else {
+ // Filter out two-address use operand(s).
+ if (!MO.isImplicit() &&
+ TID.getOperandConstraint(OpIdx, TOI::TIED_TO) != -1) {
+ MRInfo = VirtRegMap::isModRef;
+ continue;
+ }
+ MRInfo |= (unsigned)VirtRegMap::isRef;
+ }
+ FoldOps.push_back(OpIdx);
+ }
+ return false;
+}
+
+
+/// tryFoldMemoryOperand - Attempts to fold either a spill / restore from
+/// slot / to reg or any rematerialized load into ith operand of specified
+/// MI. If it is successul, MI is updated with the newly created MI and
+/// returns true.
+bool LiveIntervals::tryFoldMemoryOperand(MachineInstr* &MI,
+ VirtRegMap &vrm, MachineInstr *DefMI,
+ unsigned InstrIdx,
+ SmallVector<unsigned, 2> &Ops,
+ bool isSS, int Slot, unsigned Reg) {
+ // If it is an implicit def instruction, just delete it.
+ if (MI->getOpcode() == TargetInstrInfo::IMPLICIT_DEF) {
+ RemoveMachineInstrFromMaps(MI);
+ vrm.RemoveMachineInstrFromMaps(MI);
+ MI->eraseFromParent();
+ ++numFolds;
+ return true;
+ }
+
+ // Filter the list of operand indexes that are to be folded. Abort if
+ // any operand will prevent folding.
+ unsigned MRInfo = 0;
+ SmallVector<unsigned, 2> FoldOps;
+ if (FilterFoldedOps(MI, Ops, MRInfo, FoldOps))
+ return false;
+
+ // The only time it's safe to fold into a two address instruction is when
+ // it's folding reload and spill from / into a spill stack slot.
+ if (DefMI && (MRInfo & VirtRegMap::isMod))
+ return false;
+
+ MachineInstr *fmi = isSS ? tii_->foldMemoryOperand(*mf_, MI, FoldOps, Slot)
+ : tii_->foldMemoryOperand(*mf_, MI, FoldOps, DefMI);
+ if (fmi) {
+ // Remember this instruction uses the spill slot.
+ if (isSS) vrm.addSpillSlotUse(Slot, fmi);
+
+ // Attempt to fold the memory reference into the instruction. If
+ // we can do this, we don't need to insert spill code.
+ if (lv_)
+ lv_->instructionChanged(MI, fmi);
+ else
+ fmi->copyKillDeadInfo(MI, tri_);
+ MachineBasicBlock &MBB = *MI->getParent();
+ if (isSS && !mf_->getFrameInfo()->isImmutableObjectIndex(Slot))
+ vrm.virtFolded(Reg, MI, fmi, (VirtRegMap::ModRef)MRInfo);
+ vrm.transferSpillPts(MI, fmi);
+ vrm.transferRestorePts(MI, fmi);
+ vrm.transferEmergencySpills(MI, fmi);
+ mi2iMap_.erase(MI);
+ i2miMap_[InstrIdx /InstrSlots::NUM] = fmi;
+ mi2iMap_[fmi] = InstrIdx;
+ MI = MBB.insert(MBB.erase(MI), fmi);
+ ++numFolds;
+ return true;
+ }
+ return false;
+}
+
+/// canFoldMemoryOperand - Returns true if the specified load / store
+/// folding is possible.
+bool LiveIntervals::canFoldMemoryOperand(MachineInstr *MI,
+ SmallVector<unsigned, 2> &Ops,
+ bool ReMat) const {
+ // Filter the list of operand indexes that are to be folded. Abort if
+ // any operand will prevent folding.
+ unsigned MRInfo = 0;
+ SmallVector<unsigned, 2> FoldOps;
+ if (FilterFoldedOps(MI, Ops, MRInfo, FoldOps))
+ return false;
+
+ // It's only legal to remat for a use, not a def.
+ if (ReMat && (MRInfo & VirtRegMap::isMod))
+ return false;
+
+ return tii_->canFoldMemoryOperand(MI, FoldOps);
+}
+
+bool LiveIntervals::intervalIsInOneMBB(const LiveInterval &li) const {
+ SmallPtrSet<MachineBasicBlock*, 4> MBBs;
+ for (LiveInterval::Ranges::const_iterator
+ I = li.ranges.begin(), E = li.ranges.end(); I != E; ++I) {
+ std::vector<IdxMBBPair>::const_iterator II =
+ std::lower_bound(Idx2MBBMap.begin(), Idx2MBBMap.end(), I->start);
+ if (II == Idx2MBBMap.end())
+ continue;
+ if (I->end > II->first) // crossing a MBB.
+ return false;
+ MBBs.insert(II->second);
+ if (MBBs.size() > 1)
+ return false;
+ }
+ return true;
+}
+
+/// rewriteImplicitOps - Rewrite implicit use operands of MI (i.e. uses of
+/// interval on to-be re-materialized operands of MI) with new register.
+void LiveIntervals::rewriteImplicitOps(const LiveInterval &li,
+ MachineInstr *MI, unsigned NewVReg,
+ VirtRegMap &vrm) {
+ // There is an implicit use. That means one of the other operand is
+ // being remat'ed and the remat'ed instruction has li.reg as an
+ // use operand. Make sure we rewrite that as well.
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (!MO.isRegister())
+ continue;
+ unsigned Reg = MO.getReg();
+ if (Reg == 0 || TargetRegisterInfo::isPhysicalRegister(Reg))
+ continue;
+ if (!vrm.isReMaterialized(Reg))
+ continue;
+ MachineInstr *ReMatMI = vrm.getReMaterializedMI(Reg);
+ MachineOperand *UseMO = ReMatMI->findRegisterUseOperand(li.reg);
+ if (UseMO)
+ UseMO->setReg(NewVReg);
+ }
+}
+
+/// rewriteInstructionForSpills, rewriteInstructionsForSpills - Helper functions
+/// for addIntervalsForSpills to rewrite uses / defs for the given live range.
+bool LiveIntervals::
+rewriteInstructionForSpills(const LiveInterval &li, const VNInfo *VNI,
+ bool TrySplit, unsigned index, unsigned end, MachineInstr *MI,
+ MachineInstr *ReMatOrigDefMI, MachineInstr *ReMatDefMI,
+ unsigned Slot, int LdSlot,
+ bool isLoad, bool isLoadSS, bool DefIsReMat, bool CanDelete,
+ VirtRegMap &vrm,
+ const TargetRegisterClass* rc,
+ SmallVector<int, 4> &ReMatIds,
+ const MachineLoopInfo *loopInfo,
+ unsigned &NewVReg, unsigned ImpUse, bool &HasDef, bool &HasUse,
+ std::map<unsigned,unsigned> &MBBVRegsMap,
+ std::vector<LiveInterval*> &NewLIs, float &SSWeight) {
+ MachineBasicBlock *MBB = MI->getParent();
+ unsigned loopDepth = loopInfo->getLoopDepth(MBB);
+ bool CanFold = false;
+ RestartInstruction:
+ for (unsigned i = 0; i != MI->getNumOperands(); ++i) {
+ MachineOperand& mop = MI->getOperand(i);
+ if (!mop.isRegister())
+ continue;
+ unsigned Reg = mop.getReg();
+ unsigned RegI = Reg;
+ if (Reg == 0 || TargetRegisterInfo::isPhysicalRegister(Reg))
+ continue;
+ if (Reg != li.reg)
+ continue;
+
+ bool TryFold = !DefIsReMat;
+ bool FoldSS = true; // Default behavior unless it's a remat.
+ int FoldSlot = Slot;
+ if (DefIsReMat) {
+ // If this is the rematerializable definition MI itself and
+ // all of its uses are rematerialized, simply delete it.
+ if (MI == ReMatOrigDefMI && CanDelete) {
+ DOUT << "\t\t\t\tErasing re-materlizable def: ";
+ DOUT << MI << '\n';
+ RemoveMachineInstrFromMaps(MI);
+ vrm.RemoveMachineInstrFromMaps(MI);
+ MI->eraseFromParent();
+ break;
+ }
+
+ // If def for this use can't be rematerialized, then try folding.
+ // If def is rematerializable and it's a load, also try folding.
+ TryFold = !ReMatDefMI || (ReMatDefMI && (MI == ReMatOrigDefMI || isLoad));
+ if (isLoad) {
+ // Try fold loads (from stack slot, constant pool, etc.) into uses.
+ FoldSS = isLoadSS;
+ FoldSlot = LdSlot;
+ }
+ }
+
+ // Scan all of the operands of this instruction rewriting operands
+ // to use NewVReg instead of li.reg as appropriate. We do this for
+ // two reasons:
+ //
+ // 1. If the instr reads the same spilled vreg multiple times, we
+ // want to reuse the NewVReg.
+ // 2. If the instr is a two-addr instruction, we are required to
+ // keep the src/dst regs pinned.
+ //
+ // Keep track of whether we replace a use and/or def so that we can
+ // create the spill interval with the appropriate range.
+
+ HasUse = mop.isUse();
+ HasDef = mop.isDef();
+ SmallVector<unsigned, 2> Ops;
+ Ops.push_back(i);
+ for (unsigned j = i+1, e = MI->getNumOperands(); j != e; ++j) {
+ const MachineOperand &MOj = MI->getOperand(j);
+ if (!MOj.isRegister())
+ continue;
+ unsigned RegJ = MOj.getReg();
+ if (RegJ == 0 || TargetRegisterInfo::isPhysicalRegister(RegJ))
+ continue;
+ if (RegJ == RegI) {
+ Ops.push_back(j);
+ HasUse |= MOj.isUse();
+ HasDef |= MOj.isDef();
+ }
+ }
+
+ // Update stack slot spill weight if we are splitting.
+ float Weight = getSpillWeight(HasDef, HasUse, loopDepth);
+ if (!TrySplit)
+ SSWeight += Weight;
+
+ if (!TryFold)
+ CanFold = false;
+ else {
+ // Do not fold load / store here if we are splitting. We'll find an
+ // optimal point to insert a load / store later.
+ if (!TrySplit) {
+ if (tryFoldMemoryOperand(MI, vrm, ReMatDefMI, index,
+ Ops, FoldSS, FoldSlot, Reg)) {
+ // Folding the load/store can completely change the instruction in
+ // unpredictable ways, rescan it from the beginning.
+ HasUse = false;
+ HasDef = false;
+ CanFold = false;
+ if (isRemoved(MI)) {
+ SSWeight -= Weight;
+ break;
+ }
+ goto RestartInstruction;
+ }
+ } else {
+ // We'll try to fold it later if it's profitable.
+ CanFold = canFoldMemoryOperand(MI, Ops, DefIsReMat);
+ }
+ }
+
+ // Create a new virtual register for the spill interval.
+ bool CreatedNewVReg = false;
+ if (NewVReg == 0) {
+ NewVReg = mri_->createVirtualRegister(rc);
+ vrm.grow();
+ CreatedNewVReg = true;
+ }
+ mop.setReg(NewVReg);
+ if (mop.isImplicit())
+ rewriteImplicitOps(li, MI, NewVReg, vrm);
+
+ // Reuse NewVReg for other reads.
+ for (unsigned j = 0, e = Ops.size(); j != e; ++j) {
+ MachineOperand &mopj = MI->getOperand(Ops[j]);
+ mopj.setReg(NewVReg);
+ if (mopj.isImplicit())
+ rewriteImplicitOps(li, MI, NewVReg, vrm);
+ }
+
+ if (CreatedNewVReg) {
+ if (DefIsReMat) {
+ vrm.setVirtIsReMaterialized(NewVReg, ReMatDefMI/*, CanDelete*/);
+ if (ReMatIds[VNI->id] == VirtRegMap::MAX_STACK_SLOT) {
+ // Each valnum may have its own remat id.
+ ReMatIds[VNI->id] = vrm.assignVirtReMatId(NewVReg);
+ } else {
+ vrm.assignVirtReMatId(NewVReg, ReMatIds[VNI->id]);
+ }
+ if (!CanDelete || (HasUse && HasDef)) {
+ // If this is a two-addr instruction then its use operands are
+ // rematerializable but its def is not. It should be assigned a
+ // stack slot.
+ vrm.assignVirt2StackSlot(NewVReg, Slot);
+ }
+ } else {
+ vrm.assignVirt2StackSlot(NewVReg, Slot);
+ }
+ } else if (HasUse && HasDef &&
+ vrm.getStackSlot(NewVReg) == VirtRegMap::NO_STACK_SLOT) {
+ // If this interval hasn't been assigned a stack slot (because earlier
+ // def is a deleted remat def), do it now.
+ assert(Slot != VirtRegMap::NO_STACK_SLOT);
+ vrm.assignVirt2StackSlot(NewVReg, Slot);
+ }
+
+ // Re-matting an instruction with virtual register use. Add the
+ // register as an implicit use on the use MI.
+ if (DefIsReMat && ImpUse)
+ MI->addOperand(MachineOperand::CreateReg(ImpUse, false, true));
+
+ // create a new register interval for this spill / remat.
+ LiveInterval &nI = getOrCreateInterval(NewVReg);
+ if (CreatedNewVReg) {
+ NewLIs.push_back(&nI);
+ MBBVRegsMap.insert(std::make_pair(MI->getParent()->getNumber(), NewVReg));
+ if (TrySplit)
+ vrm.setIsSplitFromReg(NewVReg, li.reg);
+ }
+
+ if (HasUse) {
+ if (CreatedNewVReg) {
+ LiveRange LR(getLoadIndex(index), getUseIndex(index)+1,
+ nI.getNextValue(~0U, 0, VNInfoAllocator));
+ DOUT << " +" << LR;
+ nI.addRange(LR);
+ } else {
+ // Extend the split live interval to this def / use.
+ unsigned End = getUseIndex(index)+1;
+ LiveRange LR(nI.ranges[nI.ranges.size()-1].end, End,
+ nI.getValNumInfo(nI.getNumValNums()-1));
+ DOUT << " +" << LR;
+ nI.addRange(LR);
+ }
+ }
+ if (HasDef) {
+ LiveRange LR(getDefIndex(index), getStoreIndex(index),
+ nI.getNextValue(~0U, 0, VNInfoAllocator));
+ DOUT << " +" << LR;
+ nI.addRange(LR);
+ }
+
+ DOUT << "\t\t\t\tAdded new interval: ";
+ nI.print(DOUT, tri_);
+ DOUT << '\n';
+ }
+ return CanFold;
+}
+bool LiveIntervals::anyKillInMBBAfterIdx(const LiveInterval &li,
+ const VNInfo *VNI,
+ MachineBasicBlock *MBB, unsigned Idx) const {
+ unsigned End = getMBBEndIdx(MBB);
+ for (unsigned j = 0, ee = VNI->kills.size(); j != ee; ++j) {
+ unsigned KillIdx = VNI->kills[j];
+ if (KillIdx > Idx && KillIdx < End)
+ return true;
+ }
+ return false;
+}
+
+/// RewriteInfo - Keep track of machine instrs that will be rewritten
+/// during spilling.
+namespace {
+ struct RewriteInfo {
+ unsigned Index;
+ MachineInstr *MI;
+ bool HasUse;
+ bool HasDef;
+ RewriteInfo(unsigned i, MachineInstr *mi, bool u, bool d)
+ : Index(i), MI(mi), HasUse(u), HasDef(d) {}
+ };
+
+ struct RewriteInfoCompare {
+ bool operator()(const RewriteInfo &LHS, const RewriteInfo &RHS) const {
+ return LHS.Index < RHS.Index;
+ }
+ };
+}
+
+void LiveIntervals::
+rewriteInstructionsForSpills(const LiveInterval &li, bool TrySplit,
+ LiveInterval::Ranges::const_iterator &I,
+ MachineInstr *ReMatOrigDefMI, MachineInstr *ReMatDefMI,
+ unsigned Slot, int LdSlot,
+ bool isLoad, bool isLoadSS, bool DefIsReMat, bool CanDelete,
+ VirtRegMap &vrm,
+ const TargetRegisterClass* rc,
+ SmallVector<int, 4> &ReMatIds,
+ const MachineLoopInfo *loopInfo,
+ BitVector &SpillMBBs,
+ std::map<unsigned, std::vector<SRInfo> > &SpillIdxes,
+ BitVector &RestoreMBBs,
+ std::map<unsigned, std::vector<SRInfo> > &RestoreIdxes,
+ std::map<unsigned,unsigned> &MBBVRegsMap,
+ std::vector<LiveInterval*> &NewLIs, float &SSWeight) {
+ bool AllCanFold = true;
+ unsigned NewVReg = 0;
+ unsigned start = getBaseIndex(I->start);
+ unsigned end = getBaseIndex(I->end-1) + InstrSlots::NUM;
+
+ // First collect all the def / use in this live range that will be rewritten.
+ // Make sure they are sorted according to instruction index.
+ std::vector<RewriteInfo> RewriteMIs;
+ for (MachineRegisterInfo::reg_iterator ri = mri_->reg_begin(li.reg),
+ re = mri_->reg_end(); ri != re; ) {
+ MachineInstr *MI = &*ri;
+ MachineOperand &O = ri.getOperand();
+ ++ri;
+ assert(!O.isImplicit() && "Spilling register that's used as implicit use?");
+ unsigned index = getInstructionIndex(MI);
+ if (index < start || index >= end)
+ continue;
+ RewriteMIs.push_back(RewriteInfo(index, MI, O.isUse(), O.isDef()));
+ }
+ std::sort(RewriteMIs.begin(), RewriteMIs.end(), RewriteInfoCompare());
+
+ unsigned ImpUse = DefIsReMat ? getReMatImplicitUse(li, ReMatDefMI) : 0;
+ // Now rewrite the defs and uses.
+ for (unsigned i = 0, e = RewriteMIs.size(); i != e; ) {
+ RewriteInfo &rwi = RewriteMIs[i];
+ ++i;
+ unsigned index = rwi.Index;
+ bool MIHasUse = rwi.HasUse;
+ bool MIHasDef = rwi.HasDef;
+ MachineInstr *MI = rwi.MI;
+ // If MI def and/or use the same register multiple times, then there
+ // are multiple entries.
+ unsigned NumUses = MIHasUse;
+ while (i != e && RewriteMIs[i].MI == MI) {
+ assert(RewriteMIs[i].Index == index);
+ bool isUse = RewriteMIs[i].HasUse;
+ if (isUse) ++NumUses;
+ MIHasUse |= isUse;
+ MIHasDef |= RewriteMIs[i].HasDef;
+ ++i;
+ }
+ MachineBasicBlock *MBB = MI->getParent();
+
+ if (ImpUse && MI != ReMatDefMI) {
+ // Re-matting an instruction with virtual register use. Update the
+ // register interval's spill weight to HUGE_VALF to prevent it from
+ // being spilled.
+ LiveInterval &ImpLi = getInterval(ImpUse);
+ ImpLi.weight = HUGE_VALF;
+ }
+
+ unsigned MBBId = MBB->getNumber();
+ unsigned ThisVReg = 0;
+ if (TrySplit) {
+ std::map<unsigned,unsigned>::const_iterator NVI = MBBVRegsMap.find(MBBId);
+ if (NVI != MBBVRegsMap.end()) {
+ ThisVReg = NVI->second;
+ // One common case:
+ // x = use
+ // ...
+ // ...
+ // def = ...
+ // = use
+ // It's better to start a new interval to avoid artifically
+ // extend the new interval.
+ if (MIHasDef && !MIHasUse) {
+ MBBVRegsMap.erase(MBB->getNumber());
+ ThisVReg = 0;
+ }
+ }
+ }
+
+ bool IsNew = ThisVReg == 0;
+ if (IsNew) {
+ // This ends the previous live interval. If all of its def / use
+ // can be folded, give it a low spill weight.
+ if (NewVReg && TrySplit && AllCanFold) {
+ LiveInterval &nI = getOrCreateInterval(NewVReg);
+ nI.weight /= 10.0F;
+ }
+ AllCanFold = true;
+ }
+ NewVReg = ThisVReg;
+
+ bool HasDef = false;
+ bool HasUse = false;
+ bool CanFold = rewriteInstructionForSpills(li, I->valno, TrySplit,
+ index, end, MI, ReMatOrigDefMI, ReMatDefMI,
+ Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
+ CanDelete, vrm, rc, ReMatIds, loopInfo, NewVReg,
+ ImpUse, HasDef, HasUse, MBBVRegsMap, NewLIs, SSWeight);
+ if (!HasDef && !HasUse)
+ continue;
+
+ AllCanFold &= CanFold;
+
+ // Update weight of spill interval.
+ LiveInterval &nI = getOrCreateInterval(NewVReg);
+ if (!TrySplit) {
+ // The spill weight is now infinity as it cannot be spilled again.
+ nI.weight = HUGE_VALF;
+ continue;
+ }
+
+ // Keep track of the last def and first use in each MBB.
+ if (HasDef) {
+ if (MI != ReMatOrigDefMI || !CanDelete) {
+ bool HasKill = false;
+ if (!HasUse)
+ HasKill = anyKillInMBBAfterIdx(li, I->valno, MBB, getDefIndex(index));
+ else {
+ // If this is a two-address code, then this index starts a new VNInfo.
+ const VNInfo *VNI = li.findDefinedVNInfo(getDefIndex(index));
+ if (VNI)
+ HasKill = anyKillInMBBAfterIdx(li, VNI, MBB, getDefIndex(index));
+ }
+ std::map<unsigned, std::vector<SRInfo> >::iterator SII =
+ SpillIdxes.find(MBBId);
+ if (!HasKill) {
+ if (SII == SpillIdxes.end()) {
+ std::vector<SRInfo> S;
+ S.push_back(SRInfo(index, NewVReg, true));
+ SpillIdxes.insert(std::make_pair(MBBId, S));
+ } else if (SII->second.back().vreg != NewVReg) {
+ SII->second.push_back(SRInfo(index, NewVReg, true));
+ } else if ((int)index > SII->second.back().index) {
+ // If there is an earlier def and this is a two-address
+ // instruction, then it's not possible to fold the store (which
+ // would also fold the load).
+ SRInfo &Info = SII->second.back();
+ Info.index = index;
+ Info.canFold = !HasUse;
+ }
+ SpillMBBs.set(MBBId);
+ } else if (SII != SpillIdxes.end() &&
+ SII->second.back().vreg == NewVReg &&
+ (int)index > SII->second.back().index) {
+ // There is an earlier def that's not killed (must be two-address).
+ // The spill is no longer needed.
+ SII->second.pop_back();
+ if (SII->second.empty()) {
+ SpillIdxes.erase(MBBId);
+ SpillMBBs.reset(MBBId);
+ }
+ }
+ }
+ }
+
+ if (HasUse) {
+ std::map<unsigned, std::vector<SRInfo> >::iterator SII =
+ SpillIdxes.find(MBBId);
+ if (SII != SpillIdxes.end() &&
+ SII->second.back().vreg == NewVReg &&
+ (int)index > SII->second.back().index)
+ // Use(s) following the last def, it's not safe to fold the spill.
+ SII->second.back().canFold = false;
+ std::map<unsigned, std::vector<SRInfo> >::iterator RII =
+ RestoreIdxes.find(MBBId);
+ if (RII != RestoreIdxes.end() && RII->second.back().vreg == NewVReg)
+ // If we are splitting live intervals, only fold if it's the first
+ // use and there isn't another use later in the MBB.
+ RII->second.back().canFold = false;
+ else if (IsNew) {
+ // Only need a reload if there isn't an earlier def / use.
+ if (RII == RestoreIdxes.end()) {
+ std::vector<SRInfo> Infos;
+ Infos.push_back(SRInfo(index, NewVReg, true));
+ RestoreIdxes.insert(std::make_pair(MBBId, Infos));
+ } else {
+ RII->second.push_back(SRInfo(index, NewVReg, true));
+ }
+ RestoreMBBs.set(MBBId);
+ }
+ }
+
+ // Update spill weight.
+ unsigned loopDepth = loopInfo->getLoopDepth(MBB);
+ nI.weight += getSpillWeight(HasDef, HasUse, loopDepth);
+ }
+
+ if (NewVReg && TrySplit && AllCanFold) {
+ // If all of its def / use can be folded, give it a low spill weight.
+ LiveInterval &nI = getOrCreateInterval(NewVReg);
+ nI.weight /= 10.0F;
+ }
+}
+
+bool LiveIntervals::alsoFoldARestore(int Id, int index, unsigned vr,
+ BitVector &RestoreMBBs,
+ std::map<unsigned,std::vector<SRInfo> > &RestoreIdxes) {
+ if (!RestoreMBBs[Id])
+ return false;
+ std::vector<SRInfo> &Restores = RestoreIdxes[Id];
+ for (unsigned i = 0, e = Restores.size(); i != e; ++i)
+ if (Restores[i].index == index &&
+ Restores[i].vreg == vr &&
+ Restores[i].canFold)
+ return true;
+ return false;
+}
+
+void LiveIntervals::eraseRestoreInfo(int Id, int index, unsigned vr,
+ BitVector &RestoreMBBs,
+ std::map<unsigned,std::vector<SRInfo> > &RestoreIdxes) {
+ if (!RestoreMBBs[Id])
+ return;
+ std::vector<SRInfo> &Restores = RestoreIdxes[Id];
+ for (unsigned i = 0, e = Restores.size(); i != e; ++i)
+ if (Restores[i].index == index && Restores[i].vreg)
+ Restores[i].index = -1;
+}
+
+/// handleSpilledImpDefs - Remove IMPLICIT_DEF instructions which are being
+/// spilled and create empty intervals for their uses.
+void
+LiveIntervals::handleSpilledImpDefs(const LiveInterval &li, VirtRegMap &vrm,
+ const TargetRegisterClass* rc,
+ std::vector<LiveInterval*> &NewLIs) {
+ for (MachineRegisterInfo::reg_iterator ri = mri_->reg_begin(li.reg),
+ re = mri_->reg_end(); ri != re; ) {
+ MachineOperand &O = ri.getOperand();
+ MachineInstr *MI = &*ri;
+ ++ri;
+ if (O.isDef()) {
+ assert(MI->getOpcode() == TargetInstrInfo::IMPLICIT_DEF &&
+ "Register def was not rewritten?");
+ RemoveMachineInstrFromMaps(MI);
+ vrm.RemoveMachineInstrFromMaps(MI);
+ MI->eraseFromParent();
+ } else {
+ // This must be an use of an implicit_def so it's not part of the live
+ // interval. Create a new empty live interval for it.
+ // FIXME: Can we simply erase some of the instructions? e.g. Stores?
+ unsigned NewVReg = mri_->createVirtualRegister(rc);
+ vrm.grow();
+ vrm.setIsImplicitlyDefined(NewVReg);
+ NewLIs.push_back(&getOrCreateInterval(NewVReg));
+ for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(i);
+ if (MO.isReg() && MO.getReg() == li.reg)
+ MO.setReg(NewVReg);
+ }
+ }
+ }
+}
+
+
+std::vector<LiveInterval*> LiveIntervals::
+addIntervalsForSpills(const LiveInterval &li,
+ const MachineLoopInfo *loopInfo, VirtRegMap &vrm,
+ float &SSWeight) {
+ // Since this is called after the analysis is done we don't know if
+ // LiveVariables is available
+ lv_ = getAnalysisToUpdate<LiveVariables>();
+
+ assert(li.weight != HUGE_VALF &&
+ "attempt to spill already spilled interval!");
+
+ DOUT << "\t\t\t\tadding intervals for spills for interval: ";
+ li.print(DOUT, tri_);
+ DOUT << '\n';
+
+ // Spill slot weight.
+ SSWeight = 0.0f;
+
+ // Each bit specify whether it a spill is required in the MBB.
+ BitVector SpillMBBs(mf_->getNumBlockIDs());
+ std::map<unsigned, std::vector<SRInfo> > SpillIdxes;
+ BitVector RestoreMBBs(mf_->getNumBlockIDs());
+ std::map<unsigned, std::vector<SRInfo> > RestoreIdxes;
+ std::map<unsigned,unsigned> MBBVRegsMap;
+ std::vector<LiveInterval*> NewLIs;
+ const TargetRegisterClass* rc = mri_->getRegClass(li.reg);
+
+ unsigned NumValNums = li.getNumValNums();
+ SmallVector<MachineInstr*, 4> ReMatDefs;
+ ReMatDefs.resize(NumValNums, NULL);
+ SmallVector<MachineInstr*, 4> ReMatOrigDefs;
+ ReMatOrigDefs.resize(NumValNums, NULL);
+ SmallVector<int, 4> ReMatIds;
+ ReMatIds.resize(NumValNums, VirtRegMap::MAX_STACK_SLOT);
+ BitVector ReMatDelete(NumValNums);
+ unsigned Slot = VirtRegMap::MAX_STACK_SLOT;
+
+ // Spilling a split live interval. It cannot be split any further. Also,
+ // it's also guaranteed to be a single val# / range interval.
+ if (vrm.getPreSplitReg(li.reg)) {
+ vrm.setIsSplitFromReg(li.reg, 0);
+ // Unset the split kill marker on the last use.
+ unsigned KillIdx = vrm.getKillPoint(li.reg);
+ if (KillIdx) {
+ MachineInstr *KillMI = getInstructionFromIndex(KillIdx);
+ assert(KillMI && "Last use disappeared?");
+ int KillOp = KillMI->findRegisterUseOperandIdx(li.reg, true);
+ assert(KillOp != -1 && "Last use disappeared?");
+ KillMI->getOperand(KillOp).setIsKill(false);
+ }
+ vrm.removeKillPoint(li.reg);
+ bool DefIsReMat = vrm.isReMaterialized(li.reg);
+ Slot = vrm.getStackSlot(li.reg);
+ assert(Slot != VirtRegMap::MAX_STACK_SLOT);
+ MachineInstr *ReMatDefMI = DefIsReMat ?
+ vrm.getReMaterializedMI(li.reg) : NULL;
+ int LdSlot = 0;
+ bool isLoadSS = DefIsReMat && tii_->isLoadFromStackSlot(ReMatDefMI, LdSlot);
+ bool isLoad = isLoadSS ||
+ (DefIsReMat && (ReMatDefMI->getDesc().isSimpleLoad()));
+ bool IsFirstRange = true;
+ for (LiveInterval::Ranges::const_iterator
+ I = li.ranges.begin(), E = li.ranges.end(); I != E; ++I) {
+ // If this is a split live interval with multiple ranges, it means there
+ // are two-address instructions that re-defined the value. Only the
+ // first def can be rematerialized!
+ if (IsFirstRange) {
+ // Note ReMatOrigDefMI has already been deleted.
+ rewriteInstructionsForSpills(li, false, I, NULL, ReMatDefMI,
+ Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
+ false, vrm, rc, ReMatIds, loopInfo,
+ SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
+ MBBVRegsMap, NewLIs, SSWeight);
+ } else {
+ rewriteInstructionsForSpills(li, false, I, NULL, 0,
+ Slot, 0, false, false, false,
+ false, vrm, rc, ReMatIds, loopInfo,
+ SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
+ MBBVRegsMap, NewLIs, SSWeight);
+ }
+ IsFirstRange = false;
+ }
+
+ SSWeight = 0.0f; // Already accounted for when split.
+ handleSpilledImpDefs(li, vrm, rc, NewLIs);
+ return NewLIs;
+ }
+
+ bool TrySplit = SplitAtBB && !intervalIsInOneMBB(li);
+ if (SplitLimit != -1 && (int)numSplits >= SplitLimit)
+ TrySplit = false;
+ if (TrySplit)
+ ++numSplits;
+ bool NeedStackSlot = false;
+ for (LiveInterval::const_vni_iterator i = li.vni_begin(), e = li.vni_end();
+ i != e; ++i) {
+ const VNInfo *VNI = *i;
+ unsigned VN = VNI->id;
+ unsigned DefIdx = VNI->def;
+ if (DefIdx == ~1U)
+ continue; // Dead val#.
+ // Is the def for the val# rematerializable?
+ MachineInstr *ReMatDefMI = (DefIdx == ~0u)
+ ? 0 : getInstructionFromIndex(DefIdx);
+ bool dummy;
+ if (ReMatDefMI && isReMaterializable(li, VNI, ReMatDefMI, dummy)) {
+ // Remember how to remat the def of this val#.
+ ReMatOrigDefs[VN] = ReMatDefMI;
+ // Original def may be modified so we have to make a copy here. vrm must
+ // delete these!
+ ReMatDefs[VN] = ReMatDefMI = ReMatDefMI->clone();
+
+ bool CanDelete = true;
+ if (VNI->hasPHIKill) {
+ // A kill is a phi node, not all of its uses can be rematerialized.
+ // It must not be deleted.
+ CanDelete = false;
+ // Need a stack slot if there is any live range where uses cannot be
+ // rematerialized.
+ NeedStackSlot = true;
+ }
+ if (CanDelete)
+ ReMatDelete.set(VN);
+ } else {
+ // Need a stack slot if there is any live range where uses cannot be
+ // rematerialized.
+ NeedStackSlot = true;
+ }
+ }
+
+ // One stack slot per live interval.
+ if (NeedStackSlot && vrm.getPreSplitReg(li.reg) == 0)
+ Slot = vrm.assignVirt2StackSlot(li.reg);
+
+ // Create new intervals and rewrite defs and uses.
+ for (LiveInterval::Ranges::const_iterator
+ I = li.ranges.begin(), E = li.ranges.end(); I != E; ++I) {
+ MachineInstr *ReMatDefMI = ReMatDefs[I->valno->id];
+ MachineInstr *ReMatOrigDefMI = ReMatOrigDefs[I->valno->id];
+ bool DefIsReMat = ReMatDefMI != NULL;
+ bool CanDelete = ReMatDelete[I->valno->id];
+ int LdSlot = 0;
+ bool isLoadSS = DefIsReMat && tii_->isLoadFromStackSlot(ReMatDefMI, LdSlot);
+ bool isLoad = isLoadSS ||
+ (DefIsReMat && ReMatDefMI->getDesc().isSimpleLoad());
+ rewriteInstructionsForSpills(li, TrySplit, I, ReMatOrigDefMI, ReMatDefMI,
+ Slot, LdSlot, isLoad, isLoadSS, DefIsReMat,
+ CanDelete, vrm, rc, ReMatIds, loopInfo,
+ SpillMBBs, SpillIdxes, RestoreMBBs, RestoreIdxes,
+ MBBVRegsMap, NewLIs, SSWeight);
+ }
+
+ // Insert spills / restores if we are splitting.
+ if (!TrySplit) {
+ handleSpilledImpDefs(li, vrm, rc, NewLIs);
+ return NewLIs;
+ }
+
+ SmallPtrSet<LiveInterval*, 4> AddedKill;
+ SmallVector<unsigned, 2> Ops;
+ if (NeedStackSlot) {
+ int Id = SpillMBBs.find_first();
+ while (Id != -1) {
+ MachineBasicBlock *MBB = mf_->getBlockNumbered(Id);
+ unsigned loopDepth = loopInfo->getLoopDepth(MBB);
+ std::vector<SRInfo> &spills = SpillIdxes[Id];
+ for (unsigned i = 0, e = spills.size(); i != e; ++i) {
+ int index = spills[i].index;
+ unsigned VReg = spills[i].vreg;
+ LiveInterval &nI = getOrCreateInterval(VReg);
+ bool isReMat = vrm.isReMaterialized(VReg);
+ MachineInstr *MI = getInstructionFromIndex(index);
+ bool CanFold = false;
+ bool FoundUse = false;
+ Ops.clear();
+ if (spills[i].canFold) {
+ CanFold = true;
+ for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) {
+ MachineOperand &MO = MI->getOperand(j);
+ if (!MO.isRegister() || MO.getReg() != VReg)
+ continue;
+
+ Ops.push_back(j);
+ if (MO.isDef())
+ continue;
+ if (isReMat ||
+ (!FoundUse && !alsoFoldARestore(Id, index, VReg,
+ RestoreMBBs, RestoreIdxes))) {
+ // MI has two-address uses of the same register. If the use
+ // isn't the first and only use in the BB, then we can't fold
+ // it. FIXME: Move this to rewriteInstructionsForSpills.
+ CanFold = false;
+ break;
+ }
+ FoundUse = true;
+ }
+ }
+ // Fold the store into the def if possible.
+ bool Folded = false;
+ if (CanFold && !Ops.empty()) {
+ if (tryFoldMemoryOperand(MI, vrm, NULL, index, Ops, true, Slot,VReg)){
+ Folded = true;
+ if (FoundUse > 0) {
+ // Also folded uses, do not issue a load.
+ eraseRestoreInfo(Id, index, VReg, RestoreMBBs, RestoreIdxes);
+ nI.removeRange(getLoadIndex(index), getUseIndex(index)+1);
+ }
+ nI.removeRange(getDefIndex(index), getStoreIndex(index));
+ }
+ }
+
+ // Otherwise tell the spiller to issue a spill.
+ if (!Folded) {
+ LiveRange *LR = &nI.ranges[nI.ranges.size()-1];
+ bool isKill = LR->end == getStoreIndex(index);
+ if (!MI->registerDefIsDead(nI.reg))
+ // No need to spill a dead def.
+ vrm.addSpillPoint(VReg, isKill, MI);
+ if (isKill)
+ AddedKill.insert(&nI);
+ }
+
+ // Update spill slot weight.
+ if (!isReMat)
+ SSWeight += getSpillWeight(true, false, loopDepth);
+ }
+ Id = SpillMBBs.find_next(Id);
+ }
+ }
+
+ int Id = RestoreMBBs.find_first();
+ while (Id != -1) {
+ MachineBasicBlock *MBB = mf_->getBlockNumbered(Id);
+ unsigned loopDepth = loopInfo->getLoopDepth(MBB);
+
+ std::vector<SRInfo> &restores = RestoreIdxes[Id];
+ for (unsigned i = 0, e = restores.size(); i != e; ++i) {
+ int index = restores[i].index;
+ if (index == -1)
+ continue;
+ unsigned VReg = restores[i].vreg;
+ LiveInterval &nI = getOrCreateInterval(VReg);
+ bool isReMat = vrm.isReMaterialized(VReg);
+ MachineInstr *MI = getInstructionFromIndex(index);
+ bool CanFold = false;
+ Ops.clear();
+ if (restores[i].canFold) {
+ CanFold = true;
+ for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) {
+ MachineOperand &MO = MI->getOperand(j);
+ if (!MO.isRegister() || MO.getReg() != VReg)
+ continue;
+
+ if (MO.isDef()) {
+ // If this restore were to be folded, it would have been folded
+ // already.
+ CanFold = false;
+ break;
+ }
+ Ops.push_back(j);
+ }
+ }
+
+ // Fold the load into the use if possible.
+ bool Folded = false;
+ if (CanFold && !Ops.empty()) {
+ if (!isReMat)
+ Folded = tryFoldMemoryOperand(MI, vrm, NULL,index,Ops,true,Slot,VReg);
+ else {
+ MachineInstr *ReMatDefMI = vrm.getReMaterializedMI(VReg);
+ int LdSlot = 0;
+ bool isLoadSS = tii_->isLoadFromStackSlot(ReMatDefMI, LdSlot);
+ // If the rematerializable def is a load, also try to fold it.
+ if (isLoadSS || ReMatDefMI->getDesc().isSimpleLoad())
+ Folded = tryFoldMemoryOperand(MI, vrm, ReMatDefMI, index,
+ Ops, isLoadSS, LdSlot, VReg);
+ unsigned ImpUse = getReMatImplicitUse(li, ReMatDefMI);
+ if (ImpUse) {
+ // Re-matting an instruction with virtual register use. Add the
+ // register as an implicit use on the use MI and update the register
+ // interval's spill weight to HUGE_VALF to prevent it from being
+ // spilled.
+ LiveInterval &ImpLi = getInterval(ImpUse);
+ ImpLi.weight = HUGE_VALF;
+ MI->addOperand(MachineOperand::CreateReg(ImpUse, false, true));
+ }
+ }
+ }
+ // If folding is not possible / failed, then tell the spiller to issue a
+ // load / rematerialization for us.
+ if (Folded)
+ nI.removeRange(getLoadIndex(index), getUseIndex(index)+1);
+ else
+ vrm.addRestorePoint(VReg, MI);
+
+ // Update spill slot weight.
+ if (!isReMat)
+ SSWeight += getSpillWeight(false, true, loopDepth);
+ }
+ Id = RestoreMBBs.find_next(Id);
+ }
+
+ // Finalize intervals: add kills, finalize spill weights, and filter out
+ // dead intervals.
+ std::vector<LiveInterval*> RetNewLIs;
+ for (unsigned i = 0, e = NewLIs.size(); i != e; ++i) {
+ LiveInterval *LI = NewLIs[i];
+ if (!LI->empty()) {
+ LI->weight /= LI->getSize();
+ if (!AddedKill.count(LI)) {
+ LiveRange *LR = &LI->ranges[LI->ranges.size()-1];
+ unsigned LastUseIdx = getBaseIndex(LR->end);
+ MachineInstr *LastUse = getInstructionFromIndex(LastUseIdx);
+ int UseIdx = LastUse->findRegisterUseOperandIdx(LI->reg, false);
+ assert(UseIdx != -1);
+ if (LastUse->getOperand(UseIdx).isImplicit() ||
+ LastUse->getDesc().getOperandConstraint(UseIdx,TOI::TIED_TO) == -1){
+ LastUse->getOperand(UseIdx).setIsKill();
+ vrm.addKillPoint(LI->reg, LastUseIdx);
+ }
+ }
+ RetNewLIs.push_back(LI);
+ }
+ }
+
+ handleSpilledImpDefs(li, vrm, rc, RetNewLIs);
+ return RetNewLIs;
+}
+
+/// hasAllocatableSuperReg - Return true if the specified physical register has
+/// any super register that's allocatable.
+bool LiveIntervals::hasAllocatableSuperReg(unsigned Reg) const {
+ for (const unsigned* AS = tri_->getSuperRegisters(Reg); *AS; ++AS)
+ if (allocatableRegs_[*AS] && hasInterval(*AS))
+ return true;
+ return false;
+}
+
+/// getRepresentativeReg - Find the largest super register of the specified
+/// physical register.
+unsigned LiveIntervals::getRepresentativeReg(unsigned Reg) const {
+ // Find the largest super-register that is allocatable.
+ unsigned BestReg = Reg;
+ for (const unsigned* AS = tri_->getSuperRegisters(Reg); *AS; ++AS) {
+ unsigned SuperReg = *AS;
+ if (!hasAllocatableSuperReg(SuperReg) && hasInterval(SuperReg)) {
+ BestReg = SuperReg;
+ break;
+ }
+ }
+ return BestReg;
+}
+
+/// getNumConflictsWithPhysReg - Return the number of uses and defs of the
+/// specified interval that conflicts with the specified physical register.
+unsigned LiveIntervals::getNumConflictsWithPhysReg(const LiveInterval &li,
+ unsigned PhysReg) const {
+ unsigned NumConflicts = 0;
+ const LiveInterval &pli = getInterval(getRepresentativeReg(PhysReg));
+ for (MachineRegisterInfo::reg_iterator I = mri_->reg_begin(li.reg),
+ E = mri_->reg_end(); I != E; ++I) {
+ MachineOperand &O = I.getOperand();
+ MachineInstr *MI = O.getParent();
+ unsigned Index = getInstructionIndex(MI);
+ if (pli.liveAt(Index))
+ ++NumConflicts;
+ }
+ return NumConflicts;
+}
+
+/// spillPhysRegAroundRegDefsUses - Spill the specified physical register
+/// around all defs and uses of the specified interval.
+void LiveIntervals::spillPhysRegAroundRegDefsUses(const LiveInterval &li,
+ unsigned PhysReg, VirtRegMap &vrm) {
+ unsigned SpillReg = getRepresentativeReg(PhysReg);
+
+ for (const unsigned *AS = tri_->getAliasSet(PhysReg); *AS; ++AS)
+ // If there are registers which alias PhysReg, but which are not a
+ // sub-register of the chosen representative super register. Assert
+ // since we can't handle it yet.
+ assert(*AS == SpillReg || !allocatableRegs_[*AS] ||
+ tri_->isSuperRegister(*AS, SpillReg));
+
+ LiveInterval &pli = getInterval(SpillReg);
+ SmallPtrSet<MachineInstr*, 8> SeenMIs;
+ for (MachineRegisterInfo::reg_iterator I = mri_->reg_begin(li.reg),
+ E = mri_->reg_end(); I != E; ++I) {
+ MachineOperand &O = I.getOperand();
+ MachineInstr *MI = O.getParent();
+ if (SeenMIs.count(MI))
+ continue;
+ SeenMIs.insert(MI);
+ unsigned Index = getInstructionIndex(MI);
+ if (pli.liveAt(Index)) {
+ vrm.addEmergencySpill(SpillReg, MI);
+ pli.removeRange(getLoadIndex(Index), getStoreIndex(Index)+1);
+ for (const unsigned* AS = tri_->getSubRegisters(SpillReg); *AS; ++AS) {
+ if (!hasInterval(*AS))
+ continue;
+ LiveInterval &spli = getInterval(*AS);
+ if (spli.liveAt(Index))
+ spli.removeRange(getLoadIndex(Index), getStoreIndex(Index)+1);
+ }
+ }
+ }
+}
+
+LiveRange LiveIntervals::addLiveRangeToEndOfBlock(unsigned reg,
+ MachineInstr* startInst) {
+ LiveInterval& Interval = getOrCreateInterval(reg);
+ VNInfo* VN = Interval.getNextValue(
+ getInstructionIndex(startInst) + InstrSlots::DEF,
+ startInst, getVNInfoAllocator());
+ VN->hasPHIKill = true;
+ VN->kills.push_back(getMBBEndIdx(startInst->getParent()));
+ LiveRange LR(getInstructionIndex(startInst) + InstrSlots::DEF,
+ getMBBEndIdx(startInst->getParent()) + 1, VN);
+ Interval.addRange(LR);
+
+ return LR;
+}