-/// isSafeToReMat - Return true if it's safe to rematerialize the specified
-/// instruction which defined the specified register instead of copying it.
-bool MachineInstr::isSafeToReMat(const TargetInstrInfo *TII,
- AliasAnalysis *AA,
- unsigned DstReg) const {
- bool SawStore = false;
- if (!TII->isTriviallyReMaterializable(this, AA) ||
- !isSafeToMove(TII, AA, SawStore))
- return false;
- for (unsigned i = 0, e = getNumOperands(); i != e; ++i) {
- const MachineOperand &MO = getOperand(i);
- if (!MO.isReg())
- continue;
- // FIXME: For now, do not remat any instruction with register operands.
- // Later on, we can loosen the restriction is the register operands have
- // not been modified between the def and use. Note, this is different from
- // MachineSink because the code is no longer in two-address form (at least
- // partially).
- if (MO.isUse())
- return false;
- else if (!MO.isDead() && MO.getReg() != DstReg)
- return false;
- }
- return true;
-}
-