-/// HandleVRegListReallocation - We just added a virtual register to the
-/// VRegInfo info list and it reallocated. Update the use/def lists info
-/// pointers.
-void MachineRegisterInfo::HandleVRegListReallocation() {
- // The back pointers for the vreg lists point into the previous vector.
- // Update them to point to their correct slots.
- for (unsigned i = 0, e = getNumVirtRegs(); i != e; ++i) {
- unsigned Reg = TargetRegisterInfo::index2VirtReg(i);
- MachineOperand *List = VRegInfo[Reg].second;
- if (!List) continue;
- // Update the back-pointer to be accurate once more.
- List->Contents.Reg.Prev = &VRegInfo[Reg].second;
+void MachineRegisterInfo::verifyUseList(unsigned Reg) const {
+#ifndef NDEBUG
+ bool Valid = true;
+ for (reg_iterator I = reg_begin(Reg), E = reg_end(); I != E; ++I) {
+ MachineOperand *MO = &I.getOperand();
+ MachineInstr *MI = MO->getParent();
+ if (!MI) {
+ errs() << PrintReg(Reg, getTargetRegisterInfo())
+ << " use list MachineOperand " << MO
+ << " has no parent instruction.\n";
+ Valid = false;
+ }
+ MachineOperand *MO0 = &MI->getOperand(0);
+ unsigned NumOps = MI->getNumOperands();
+ if (!(MO >= MO0 && MO < MO0+NumOps)) {
+ errs() << PrintReg(Reg, getTargetRegisterInfo())
+ << " use list MachineOperand " << MO
+ << " doesn't belong to parent MI: " << *MI;
+ Valid = false;
+ }
+ if (!MO->isReg()) {
+ errs() << PrintReg(Reg, getTargetRegisterInfo())
+ << " MachineOperand " << MO << ": " << *MO
+ << " is not a register\n";
+ Valid = false;
+ }
+ if (MO->getReg() != Reg) {
+ errs() << PrintReg(Reg, getTargetRegisterInfo())
+ << " use-list MachineOperand " << MO << ": "
+ << *MO << " is the wrong register\n";
+ Valid = false;
+ }
+ }
+ assert(Valid && "Invalid use list");
+#endif
+}
+
+void MachineRegisterInfo::verifyUseLists() const {
+#ifndef NDEBUG
+ for (unsigned i = 0, e = getNumVirtRegs(); i != e; ++i)
+ verifyUseList(TargetRegisterInfo::index2VirtReg(i));
+ for (unsigned i = 1, e = getTargetRegisterInfo()->getNumRegs(); i != e; ++i)
+ verifyUseList(i);
+#endif
+}
+
+/// Add MO to the linked list of operands for its register.
+void MachineRegisterInfo::addRegOperandToUseList(MachineOperand *MO) {
+ assert(!MO->isOnRegUseList() && "Already on list");
+ MachineOperand *&HeadRef = getRegUseDefListHead(MO->getReg());
+ MachineOperand *const Head = HeadRef;
+
+ // Head points to the first list element.
+ // Next is NULL on the last list element.
+ // Prev pointers are circular, so Head->Prev == Last.
+
+ // Head is NULL for an empty list.
+ if (!Head) {
+ MO->Contents.Reg.Prev = MO;
+ MO->Contents.Reg.Next = 0;
+ HeadRef = MO;
+ return;
+ }
+ assert(MO->getReg() == Head->getReg() && "Different regs on the same list!");
+
+ // Insert MO between Last and Head in the circular Prev chain.
+ MachineOperand *Last = Head->Contents.Reg.Prev;
+ assert(Last && "Inconsistent use list");
+ assert(MO->getReg() == Last->getReg() && "Different regs on the same list!");
+ Head->Contents.Reg.Prev = MO;
+ MO->Contents.Reg.Prev = Last;
+
+ // Def operands always precede uses. This allows def_iterator to stop early.
+ // Insert def operands at the front, and use operands at the back.
+ if (MO->isDef()) {
+ // Insert def at the front.
+ MO->Contents.Reg.Next = Head;
+ HeadRef = MO;
+ } else {
+ // Insert use at the end.
+ MO->Contents.Reg.Next = 0;
+ Last->Contents.Reg.Next = MO;