+
+ // Really delete the PHI instruction now, if it is not in the LoweredPHIs map.
+ if (reusedIncoming || !IncomingReg)
+ MF.DeleteMachineInstr(MPhi);
+}
+
+/// analyzePHINodes - Gather information about the PHI nodes in here. In
+/// particular, we want to map the number of uses of a virtual register which is
+/// used in a PHI node. We map that to the BB the vreg is coming from. This is
+/// used later to determine when the vreg is killed in the BB.
+///
+void PHIElimination::analyzePHINodes(const MachineFunction& MF) {
+ for (MachineFunction::const_iterator I = MF.begin(), E = MF.end();
+ I != E; ++I)
+ for (MachineBasicBlock::const_iterator BBI = I->begin(), BBE = I->end();
+ BBI != BBE && BBI->isPHI(); ++BBI)
+ for (unsigned i = 1, e = BBI->getNumOperands(); i != e; i += 2)
+ ++VRegPHIUseCount[BBVRegPair(BBI->getOperand(i+1).getMBB()->getNumber(),
+ BBI->getOperand(i).getReg())];
+}
+
+bool PHIElimination::SplitPHIEdges(MachineFunction &MF,
+ MachineBasicBlock &MBB,
+ LiveVariables &LV,
+ MachineLoopInfo *MLI) {
+ if (MBB.empty() || !MBB.front().isPHI() || MBB.isLandingPad())
+ return false; // Quick exit for basic blocks without PHIs.
+
+ bool Changed = false;
+ for (MachineBasicBlock::const_iterator BBI = MBB.begin(), BBE = MBB.end();
+ BBI != BBE && BBI->isPHI(); ++BBI) {
+ for (unsigned i = 1, e = BBI->getNumOperands(); i != e; i += 2) {
+ unsigned Reg = BBI->getOperand(i).getReg();
+ MachineBasicBlock *PreMBB = BBI->getOperand(i+1).getMBB();
+ // We break edges when registers are live out from the predecessor block
+ // (not considering PHI nodes). If the register is live in to this block
+ // anyway, we would gain nothing from splitting.
+ // Avoid splitting backedges of loops. It would introduce small
+ // out-of-line blocks into the loop which is very bad for code placement.
+ if (PreMBB != &MBB &&
+ !LV.isLiveIn(Reg, MBB) && LV.isLiveOut(Reg, *PreMBB)) {
+ if (!MLI ||
+ !(MLI->getLoopFor(PreMBB) == MLI->getLoopFor(&MBB) &&
+ MLI->isLoopHeader(&MBB)))
+ Changed |= PreMBB->SplitCriticalEdge(&MBB, this) != 0;
+ }
+ }
+ }
+ return true;