+ CurrSValNo = CurrSLI->getNextValue(SlotIndex(), 0,
+ LSs->getVNInfoAllocator());
+ }
+
+ return FMI;
+}
+
+MachineInstr* PreAllocSplitting::FoldRestore(unsigned vreg,
+ const TargetRegisterClass* RC,
+ MachineInstr* Barrier,
+ MachineBasicBlock* MBB,
+ int SS,
+ SmallPtrSet<MachineInstr*, 4>& RefsInMBB) {
+ if ((int)RestoreFoldLimit != -1 && RestoreFoldLimit == (int)NumRestoreFolds)
+ return 0;
+
+ // Go top down if RefsInMBB is empty.
+ if (RefsInMBB.empty())
+ return 0;
+
+ // Can't fold a restore between a call stack setup and teardown.
+ MachineBasicBlock::iterator FoldPt = Barrier;
+
+ // Advance from barrier to call frame teardown.
+ while (FoldPt != MBB->getFirstTerminator() &&
+ FoldPt->getOpcode() != TRI->getCallFrameDestroyOpcode()) {
+ if (RefsInMBB.count(FoldPt))
+ return 0;
+
+ ++FoldPt;
+ }
+
+ if (FoldPt == MBB->getFirstTerminator())
+ return 0;
+ else
+ ++FoldPt;
+
+ // Now find the restore point.
+ while (FoldPt != MBB->getFirstTerminator() && !RefsInMBB.count(FoldPt)) {
+ if (FoldPt->getOpcode() == TRI->getCallFrameSetupOpcode()) {
+ while (FoldPt != MBB->getFirstTerminator() &&
+ FoldPt->getOpcode() != TRI->getCallFrameDestroyOpcode()) {
+ if (RefsInMBB.count(FoldPt))
+ return 0;
+
+ ++FoldPt;
+ }
+
+ if (FoldPt == MBB->getFirstTerminator())
+ return 0;
+ }
+
+ ++FoldPt;
+ }
+
+ if (FoldPt == MBB->getFirstTerminator())
+ return 0;
+
+ int OpIdx = FoldPt->findRegisterUseOperandIdx(vreg, true);
+ if (OpIdx == -1)
+ return 0;
+
+ SmallVector<unsigned, 1> Ops;
+ Ops.push_back(OpIdx);
+
+ if (!TII->canFoldMemoryOperand(FoldPt, Ops))
+ return 0;
+
+ MachineInstr* FMI = TII->foldMemoryOperand(FoldPt, Ops, SS);
+
+ if (FMI) {
+ LIs->ReplaceMachineInstrInMaps(FoldPt, FMI);
+ FoldPt->eraseFromParent();
+ ++NumRestoreFolds;