- /// spill - Spill the given live interval. The method used will depend on
- /// the Spiller implementation selected.
- ///
- /// @param li The live interval to be spilled.
- /// @param spillIs A list of intervals that are about to be spilled,
- /// and so cannot be used for remat etc.
- /// @param newIntervals The newly created intervals will be appended here.
- /// @param earliestIndex The earliest point for splitting. (OK, it's another
- /// pointer to the allocator guts).
- virtual void spill(LiveInterval *li,
- std::vector<LiveInterval*> &newIntervals,
- SmallVectorImpl<LiveInterval*> &spillIs,
- SlotIndex *earliestIndex = 0) = 0;