- Spiller* createSpiller(class MachineFunction *mf, class LiveIntervals *li,
- class VirtRegMap *vrm);
+ Spiller* createSpiller(MachineFunctionPass &pass,
+ MachineFunction &mf,
+ VirtRegMap &vrm);
+
+ /// Create and return a spiller that will insert spill code directly instead
+ /// of deferring though VirtRegMap.
+ Spiller *createInlineSpiller(MachineFunctionPass &pass,
+ MachineFunction &mf,
+ VirtRegMap &vrm);
+