- // Skip this function if there are no stackmaps or patchpoints to process.
- if (!((MF->getFrameInfo()->hasStackMap() && EnableStackMapLiveness) ||
- (MF->getFrameInfo()->hasPatchPoint() && EnablePatchPointLiveness))) {
+ // Skip this function if there are no patchpoints to process.
+ if (!MF->getFrameInfo()->hasPatchPoint()) {