+ // Increment max search.
+ SearchCounter++;
+ }
+
+ return nullptr;
+}
+
+/// Insert code into the entry block that stores the __stack_chk_guard
+/// variable onto the stack:
+///
+/// entry:
+/// StackGuardSlot = alloca i8*
+/// StackGuard = load __stack_chk_guard
+/// call void @llvm.stackprotect.create(StackGuard, StackGuardSlot)
+///
+/// Returns true if the platform/triple supports the stackprotectorcreate pseudo
+/// node.
+static bool CreatePrologue(Function *F, Module *M, ReturnInst *RI,
+ const TargetLoweringBase *TLI, const Triple &Trip,
+ AllocaInst *&AI, Value *&StackGuardVar) {
+ bool SupportsSelectionDAGSP = false;
+ PointerType *PtrTy = Type::getInt8PtrTy(RI->getContext());
+ unsigned AddressSpace, Offset;
+ if (TLI->getStackCookieLocation(AddressSpace, Offset)) {
+ Constant *OffsetVal =
+ ConstantInt::get(Type::getInt32Ty(RI->getContext()), Offset);
+
+ StackGuardVar = ConstantExpr::getIntToPtr(
+ OffsetVal, PointerType::get(PtrTy, AddressSpace));
+ } else if (Trip.getOS() == llvm::Triple::OpenBSD) {
+ StackGuardVar = M->getOrInsertGlobal("__guard_local", PtrTy);
+ cast<GlobalValue>(StackGuardVar)
+ ->setVisibility(GlobalValue::HiddenVisibility);
+ } else {
+ SupportsSelectionDAGSP = true;
+ StackGuardVar = M->getOrInsertGlobal("__stack_chk_guard", PtrTy);
+ }
+
+ IRBuilder<> B(&F->getEntryBlock().front());
+ AI = B.CreateAlloca(PtrTy, nullptr, "StackGuardSlot");
+ LoadInst *LI = B.CreateLoad(StackGuardVar, "StackGuard");
+ B.CreateCall2(Intrinsic::getDeclaration(M, Intrinsic::stackprotector), LI,
+ AI);
+
+ return SupportsSelectionDAGSP;
+}
+
+/// InsertStackProtectors - Insert code into the prologue and epilogue of the
+/// function.
+///
+/// - The prologue code loads and stores the stack guard onto the stack.
+/// - The epilogue checks the value stored in the prologue against the original
+/// value. It calls __stack_chk_fail if they differ.
+bool StackProtector::InsertStackProtectors() {
+ bool HasPrologue = false;
+ bool SupportsSelectionDAGSP =
+ EnableSelectionDAGSP && !TM->Options.EnableFastISel;
+ AllocaInst *AI = nullptr; // Place on stack that stores the stack guard.
+ Value *StackGuardVar = nullptr; // The stack guard variable.
+
+ for (Function::iterator I = F->begin(), E = F->end(); I != E;) {
+ BasicBlock *BB = I++;
+ ReturnInst *RI = dyn_cast<ReturnInst>(BB->getTerminator());
+ if (!RI)
+ continue;
+
+ if (!HasPrologue) {
+ HasPrologue = true;
+ SupportsSelectionDAGSP &=
+ CreatePrologue(F, M, RI, TLI, Trip, AI, StackGuardVar);
+ }