+ if (!State.Sequence.Empty) {
+ fprintf(stderr, "warning: last sequence in debug line table is not"
+ "terminated!\n");
+ }
+
+ // Sort all sequences so that address lookup will work faster.
+ if (!Sequences.empty()) {
+ std::sort(Sequences.begin(), Sequences.end(), Sequence::orderByLowPC);
+ // Note: actually, instruction address ranges of sequences should not
+ // overlap (in shared objects and executables). If they do, the address
+ // lookup would still work, though, but result would be ambiguous.
+ // We don't report warning in this case. For example,
+ // sometimes .so compiled from multiple object files contains a few
+ // rudimentary sequences for address ranges [0x0, 0xsomething).
+ }