+ assert((Symbol->isInSection()
+ ? Symbol->getSection().getVariant() == MCSection::SV_COFF
+ : true) && "Got non COFF section in the COFF backend!");
+ // FIXME: This is all very ugly and depressing. What needs to happen here
+ // depends on quite a few things that are all part of relaxation, which we
+ // don't really even do.
+
+ if (Value->getKind() != MCExpr::SymbolRef) {
+ // TODO: This is exactly the same as MachOStreamer. Consider merging into
+ // MCObjectStreamer.
+ getAssembler().getOrCreateSymbolData(*Symbol);
+ AddValueSymbols(Value);
+ Symbol->setVariableValue(Value);
+ } else {
+ // FIXME: This is a horrible way to do this :(. This should really be
+ // handled after we are done with the MC* objects and immediately before
+ // writing out the object file when we know exactly what the symbol should
+ // look like in the coff symbol table. I'm not doing that now because the
+ // COFF object writer doesn't have a clearly defined separation between MC
+ // data structures, the object writers data structures, and the raw, POD,
+ // data structures that get written to disk.
+
+ // Copy over the aliased data.
+ MCSymbolData &SD = getAssembler().getOrCreateSymbolData(*Symbol);
+ const MCSymbolData &RealSD = getAssembler().getOrCreateSymbolData(
+ dyn_cast<const MCSymbolRefExpr>(Value)->getSymbol());
+
+ // FIXME: This is particularly nasty because it breaks as soon as any data
+ // members of MCSymbolData change.
+ SD.CommonAlign = RealSD.CommonAlign;
+ SD.CommonSize = RealSD.CommonSize;
+ SD.Flags = RealSD.Flags;
+ SD.Fragment = RealSD.Fragment;
+ SD.Index = RealSD.Index;
+ SD.IsExternal = RealSD.IsExternal;
+ SD.IsPrivateExtern = RealSD.IsPrivateExtern;
+ SD.Offset = RealSD.Offset;
+ SD.SymbolSize = RealSD.SymbolSize;
+ }