+ if (Parent->kind() == K_BSD) {
+ // t.StringIndex is an offset from the start of the __.SYMDEF or
+ // "__.SYMDEF SORTED" member into the string table for the ranlib
+ // struct indexed by t.SymbolIndex . To change t.StringIndex to the
+ // offset in the string table for t.SymbolIndex+1 we subtract the
+ // its offset from the start of the string table for t.SymbolIndex
+ // and add the offset of the string table for t.SymbolIndex+1.
+
+ // The __.SYMDEF or "__.SYMDEF SORTED" member starts with a uint32_t
+ // which is the number of bytes of ranlib structs that follow. The ranlib
+ // structs are a pair of uint32_t's the first being a string table offset
+ // and the second being the offset into the archive of the member that
+ // define the symbol. After that the next uint32_t is the byte count of
+ // the string table followed by the string table.
+ const char *Buf = Parent->SymbolTable->getBuffer().begin();
+ uint32_t RanlibCount = 0;
+ RanlibCount = (*reinterpret_cast<const support::ulittle32_t *>(Buf)) /
+ (sizeof(uint32_t) * 2);
+ // If t.SymbolIndex + 1 will be past the count of symbols (the RanlibCount)
+ // don't change the t.StringIndex as we don't want to reference a ranlib
+ // past RanlibCount.
+ if (t.SymbolIndex + 1 < RanlibCount) {
+ const char *Ranlibs = Buf + 4;
+ uint32_t CurRanStrx = 0;
+ uint32_t NextRanStrx = 0;
+ CurRanStrx = *(reinterpret_cast<const support::ulittle32_t *>(Ranlibs) +
+ (t.SymbolIndex * 2));
+ NextRanStrx = *(reinterpret_cast<const support::ulittle32_t *>(Ranlibs) +
+ ((t.SymbolIndex + 1) * 2));
+ t.StringIndex -= CurRanStrx;
+ t.StringIndex += NextRanStrx;
+ }
+ } else {
+ // Go to one past next null.
+ t.StringIndex =
+ Parent->SymbolTable->getBuffer().find('\0', t.StringIndex) + 1;
+ }