-#include "llvm/Support/Streams.h"
-#include <ostream>
-using namespace llvm;
-
-//===----------------------------------------------------------------------===//
-// MemRegion class implementation
-//===----------------------------------------------------------------------===//
-
-namespace {
-/// MemRegion - This is one chunk of the BumpPtrAllocator.
-class MemRegion {
- unsigned RegionSize;
- MemRegion *Next;
- char *NextPtr;
-public:
- void Init(unsigned size, unsigned Alignment, MemRegion *next) {
- RegionSize = size;
- Next = next;
- NextPtr = (char*)(this+1);
-
- // Align NextPtr.
- NextPtr = (char*)((intptr_t)(NextPtr+Alignment-1) &
- ~(intptr_t)(Alignment-1));
- }
-
- const MemRegion *getNext() const { return Next; }
- unsigned getNumBytesAllocated() const {
- return NextPtr-(const char*)this;
- }
-
- /// Allocate - Allocate and return at least the specified number of bytes.
- ///
- void *Allocate(size_t AllocSize, size_t Alignment, MemRegion **RegPtr) {
-
- char* Result = (char*) (((uintptr_t) (NextPtr+Alignment-1))
- & ~((uintptr_t) Alignment-1));
-
- // Speculate the new value of NextPtr.
- char* NextPtrTmp = Result + AllocSize;
-
- // If we are still within the current region, return Result.
- if (unsigned (NextPtrTmp - (char*) this) <= RegionSize) {
- NextPtr = NextPtrTmp;
- return Result;
- }
-
- // Otherwise, we have to allocate a new chunk. Create one twice as big as
- // this one.
- MemRegion *NewRegion = (MemRegion *)malloc(RegionSize*2);
- NewRegion->Init(RegionSize*2, Alignment, this);
-
- // Update the current "first region" pointer to point to the new region.
- *RegPtr = NewRegion;
-
- // Try allocating from it now.
- return NewRegion->Allocate(AllocSize, Alignment, RegPtr);
- }
-
- /// Deallocate - Recursively release all memory for this and its next regions
- /// to the system.
- void Deallocate() {
- MemRegion *next = Next;
- free(this);
- if (next)
- next->Deallocate();
- }
-
- /// DeallocateAllButLast - Recursively release all memory for this and its
- /// next regions to the system stopping at the last region in the list.
- /// Returns the pointer to the last region.
- MemRegion *DeallocateAllButLast() {
- MemRegion *next = Next;
- if (!next)
- return this;
- free(this);
- return next->DeallocateAllButLast();
- }
-};
-}
-
-//===----------------------------------------------------------------------===//
-// BumpPtrAllocator class implementation
-//===----------------------------------------------------------------------===//
-
-BumpPtrAllocator::BumpPtrAllocator() {
- TheMemory = malloc(4096);
- ((MemRegion*)TheMemory)->Init(4096, 1, 0);
-}