+ char buff[MAX_PATH];
+ // Generic form of C:\Windows\System32
+ HRESULT res = SHGetFolderPathA(NULL,
+ CSIDL_FLAG_CREATE | CSIDL_SYSTEM,
+ NULL,
+ SHGFP_TYPE_CURRENT,
+ buff);
+ if (res != S_OK) {
+ assert(0 && "Failed to get system directory");
+ return;
+ }
+ Paths.push_back(sys::Path(buff));
+
+ // Reset buff.
+ buff[0] = 0;
+ // Generic form of C:\Windows
+ res = SHGetFolderPathA(NULL,
+ CSIDL_FLAG_CREATE | CSIDL_WINDOWS,
+ NULL,
+ SHGFP_TYPE_CURRENT,
+ buff);
+ if (res != S_OK) {
+ assert(0 && "Failed to get windows directory");
+ return;
+ }
+ Paths.push_back(sys::Path(buff));