+
+ addScavengingSpillSlot(MF, RS);
+}
+
+void
+PPCFrameLowering::addScavengingSpillSlot(MachineFunction &MF,
+ RegScavenger *RS) const {
+ // Reserve a slot closest to SP or frame pointer if we have a dynalloc or
+ // a large stack, which will require scavenging a register to materialize a
+ // large offset.
+
+ // We need to have a scavenger spill slot for spills if the frame size is
+ // large. In case there is no free register for large-offset addressing,
+ // this slot is used for the necessary emergency spill. Also, we need the
+ // slot for dynamic stack allocations.
+
+ // The scavenger might be invoked if the frame offset does not fit into
+ // the 16-bit immediate. We don't know the complete frame size here
+ // because we've not yet computed callee-saved register spills or the
+ // needed alignment padding.
+ unsigned StackSize = determineFrameLayout(MF, false, true);
+ MachineFrameInfo *MFI = MF.getFrameInfo();
+ if (MFI->hasVarSizedObjects() || spillsCR(MF) || spillsVRSAVE(MF) ||
+ hasNonRISpills(MF) || (hasSpills(MF) && !isInt<16>(StackSize))) {
+ const TargetRegisterClass *GPRC = &PPC::GPRCRegClass;
+ const TargetRegisterClass *G8RC = &PPC::G8RCRegClass;
+ const TargetRegisterClass *RC = Subtarget.isPPC64() ? G8RC : GPRC;
+ RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
+ RC->getAlignment(),
+ false));
+
+ // Might we have over-aligned allocas?
+ bool HasAlVars = MFI->hasVarSizedObjects() &&
+ MFI->getMaxAlignment() > getStackAlignment();
+
+ // These kinds of spills might need two registers.
+ if (spillsCR(MF) || spillsVRSAVE(MF) || HasAlVars)
+ RS->addScavengingFrameIndex(MFI->CreateStackObject(RC->getSize(),
+ RC->getAlignment(),
+ false));
+
+ }
+}
+
+bool
+PPCFrameLowering::spillCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const {
+
+ // Currently, this function only handles SVR4 32- and 64-bit ABIs.
+ // Return false otherwise to maintain pre-existing behavior.
+ if (!Subtarget.isSVR4ABI())
+ return false;
+
+ MachineFunction *MF = MBB.getParent();
+ const PPCInstrInfo &TII =
+ *static_cast<const PPCInstrInfo *>(MF->getSubtarget().getInstrInfo());
+ DebugLoc DL;
+ bool CRSpilled = false;
+ MachineInstrBuilder CRMIB;
+
+ for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
+ unsigned Reg = CSI[i].getReg();
+ // Only Darwin actually uses the VRSAVE register, but it can still appear
+ // here if, for example, @llvm.eh.unwind.init() is used. If we're not on
+ // Darwin, ignore it.
+ if (Reg == PPC::VRSAVE && !Subtarget.isDarwinABI())
+ continue;
+
+ // CR2 through CR4 are the nonvolatile CR fields.
+ bool IsCRField = PPC::CR2 <= Reg && Reg <= PPC::CR4;
+
+ // Add the callee-saved register as live-in; it's killed at the spill.
+ MBB.addLiveIn(Reg);
+
+ if (CRSpilled && IsCRField) {
+ CRMIB.addReg(Reg, RegState::ImplicitKill);
+ continue;
+ }
+
+ // Insert the spill to the stack frame.
+ if (IsCRField) {
+ PPCFunctionInfo *FuncInfo = MF->getInfo<PPCFunctionInfo>();
+ if (Subtarget.isPPC64()) {
+ // The actual spill will happen at the start of the prologue.
+ FuncInfo->addMustSaveCR(Reg);
+ } else {
+ CRSpilled = true;
+ FuncInfo->setSpillsCR();
+
+ // 32-bit: FP-relative. Note that we made sure CR2-CR4 all have
+ // the same frame index in PPCRegisterInfo::hasReservedSpillSlot.
+ CRMIB = BuildMI(*MF, DL, TII.get(PPC::MFCR), PPC::R12)
+ .addReg(Reg, RegState::ImplicitKill);
+
+ MBB.insert(MI, CRMIB);
+ MBB.insert(MI, addFrameReference(BuildMI(*MF, DL, TII.get(PPC::STW))
+ .addReg(PPC::R12,
+ getKillRegState(true)),
+ CSI[i].getFrameIdx()));
+ }
+ } else {
+ const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
+ TII.storeRegToStackSlot(MBB, MI, Reg, true,
+ CSI[i].getFrameIdx(), RC, TRI);
+ }
+ }
+ return true;
+}
+
+static void
+restoreCRs(bool isPPC64, bool is31,
+ bool CR2Spilled, bool CR3Spilled, bool CR4Spilled,
+ MachineBasicBlock &MBB, MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI, unsigned CSIIndex) {
+
+ MachineFunction *MF = MBB.getParent();
+ const PPCInstrInfo &TII =
+ *static_cast<const PPCInstrInfo *>(MF->getSubtarget().getInstrInfo());
+ DebugLoc DL;
+ unsigned RestoreOp, MoveReg;
+
+ if (isPPC64)
+ // This is handled during epilogue generation.
+ return;
+ else {
+ // 32-bit: FP-relative
+ MBB.insert(MI, addFrameReference(BuildMI(*MF, DL, TII.get(PPC::LWZ),
+ PPC::R12),
+ CSI[CSIIndex].getFrameIdx()));
+ RestoreOp = PPC::MTOCRF;
+ MoveReg = PPC::R12;
+ }
+
+ if (CR2Spilled)
+ MBB.insert(MI, BuildMI(*MF, DL, TII.get(RestoreOp), PPC::CR2)
+ .addReg(MoveReg, getKillRegState(!CR3Spilled && !CR4Spilled)));
+
+ if (CR3Spilled)
+ MBB.insert(MI, BuildMI(*MF, DL, TII.get(RestoreOp), PPC::CR3)
+ .addReg(MoveReg, getKillRegState(!CR4Spilled)));
+
+ if (CR4Spilled)
+ MBB.insert(MI, BuildMI(*MF, DL, TII.get(RestoreOp), PPC::CR4)
+ .addReg(MoveReg, getKillRegState(true)));
+}
+
+void PPCFrameLowering::
+eliminateCallFramePseudoInstr(MachineFunction &MF, MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator I) const {
+ const PPCInstrInfo &TII =
+ *static_cast<const PPCInstrInfo *>(MF.getSubtarget().getInstrInfo());
+ if (MF.getTarget().Options.GuaranteedTailCallOpt &&
+ I->getOpcode() == PPC::ADJCALLSTACKUP) {
+ // Add (actually subtract) back the amount the callee popped on return.
+ if (int CalleeAmt = I->getOperand(1).getImm()) {
+ bool is64Bit = Subtarget.isPPC64();
+ CalleeAmt *= -1;
+ unsigned StackReg = is64Bit ? PPC::X1 : PPC::R1;
+ unsigned TmpReg = is64Bit ? PPC::X0 : PPC::R0;
+ unsigned ADDIInstr = is64Bit ? PPC::ADDI8 : PPC::ADDI;
+ unsigned ADDInstr = is64Bit ? PPC::ADD8 : PPC::ADD4;
+ unsigned LISInstr = is64Bit ? PPC::LIS8 : PPC::LIS;
+ unsigned ORIInstr = is64Bit ? PPC::ORI8 : PPC::ORI;
+ MachineInstr *MI = I;
+ DebugLoc dl = MI->getDebugLoc();
+
+ if (isInt<16>(CalleeAmt)) {
+ BuildMI(MBB, I, dl, TII.get(ADDIInstr), StackReg)
+ .addReg(StackReg, RegState::Kill)
+ .addImm(CalleeAmt);
+ } else {
+ MachineBasicBlock::iterator MBBI = I;
+ BuildMI(MBB, MBBI, dl, TII.get(LISInstr), TmpReg)
+ .addImm(CalleeAmt >> 16);
+ BuildMI(MBB, MBBI, dl, TII.get(ORIInstr), TmpReg)
+ .addReg(TmpReg, RegState::Kill)
+ .addImm(CalleeAmt & 0xFFFF);
+ BuildMI(MBB, MBBI, dl, TII.get(ADDInstr), StackReg)
+ .addReg(StackReg, RegState::Kill)
+ .addReg(TmpReg);
+ }
+ }
+ }
+ // Simply discard ADJCALLSTACKDOWN, ADJCALLSTACKUP instructions.
+ MBB.erase(I);
+}
+
+bool
+PPCFrameLowering::restoreCalleeSavedRegisters(MachineBasicBlock &MBB,
+ MachineBasicBlock::iterator MI,
+ const std::vector<CalleeSavedInfo> &CSI,
+ const TargetRegisterInfo *TRI) const {
+
+ // Currently, this function only handles SVR4 32- and 64-bit ABIs.
+ // Return false otherwise to maintain pre-existing behavior.
+ if (!Subtarget.isSVR4ABI())
+ return false;
+
+ MachineFunction *MF = MBB.getParent();
+ const PPCInstrInfo &TII =
+ *static_cast<const PPCInstrInfo *>(MF->getSubtarget().getInstrInfo());
+ bool CR2Spilled = false;
+ bool CR3Spilled = false;
+ bool CR4Spilled = false;
+ unsigned CSIIndex = 0;
+
+ // Initialize insertion-point logic; we will be restoring in reverse
+ // order of spill.
+ MachineBasicBlock::iterator I = MI, BeforeI = I;
+ bool AtStart = I == MBB.begin();
+
+ if (!AtStart)
+ --BeforeI;
+
+ for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
+ unsigned Reg = CSI[i].getReg();
+
+ // Only Darwin actually uses the VRSAVE register, but it can still appear
+ // here if, for example, @llvm.eh.unwind.init() is used. If we're not on
+ // Darwin, ignore it.
+ if (Reg == PPC::VRSAVE && !Subtarget.isDarwinABI())
+ continue;
+
+ if (Reg == PPC::CR2) {
+ CR2Spilled = true;
+ // The spill slot is associated only with CR2, which is the
+ // first nonvolatile spilled. Save it here.
+ CSIIndex = i;
+ continue;
+ } else if (Reg == PPC::CR3) {
+ CR3Spilled = true;
+ continue;
+ } else if (Reg == PPC::CR4) {
+ CR4Spilled = true;
+ continue;
+ } else {
+ // When we first encounter a non-CR register after seeing at
+ // least one CR register, restore all spilled CRs together.
+ if ((CR2Spilled || CR3Spilled || CR4Spilled)
+ && !(PPC::CR2 <= Reg && Reg <= PPC::CR4)) {
+ bool is31 = needsFP(*MF);
+ restoreCRs(Subtarget.isPPC64(), is31,
+ CR2Spilled, CR3Spilled, CR4Spilled,
+ MBB, I, CSI, CSIIndex);
+ CR2Spilled = CR3Spilled = CR4Spilled = false;
+ }
+
+ // Default behavior for non-CR saves.
+ const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
+ TII.loadRegFromStackSlot(MBB, I, Reg, CSI[i].getFrameIdx(),
+ RC, TRI);
+ assert(I != MBB.begin() &&
+ "loadRegFromStackSlot didn't insert any code!");
+ }
+
+ // Insert in reverse order.
+ if (AtStart)
+ I = MBB.begin();
+ else {
+ I = BeforeI;
+ ++I;
+ }
+ }
+
+ // If we haven't yet spilled the CRs, do so now.
+ if (CR2Spilled || CR3Spilled || CR4Spilled) {
+ bool is31 = needsFP(*MF);
+ restoreCRs(Subtarget.isPPC64(), is31, CR2Spilled, CR3Spilled, CR4Spilled,
+ MBB, I, CSI, CSIIndex);
+ }
+
+ return true;