-PPCTargetMachine::PPCTargetMachine(const Target &T, const std::string &TT,
- const std::string &FS, bool is64Bit)
- : LLVMTargetMachine(T, TT),
- Subtarget(TT, FS, is64Bit),
- DataLayout(Subtarget.getTargetDataString()), InstrInfo(*this),
- FrameInfo(Subtarget), JITInfo(*this, is64Bit),
+ // PPC32 has 32 bit pointers. The PS3 (OS Lv2) is a PPC64 machine with 32 bit
+ // pointers.
+ if (!ST.isPPC64() || T.getOS() == Triple::Lv2)
+ Ret += "-p:32:32";
+
+ // Note, the alignment values for f64 and i64 on ppc64 in Darwin
+ // documentation are wrong; these are correct (i.e. "what gcc does").
+ if (ST.isPPC64() || ST.isSVR4ABI())
+ Ret += "-i64:64";
+ else
+ Ret += "-f64:32:64";
+
+ // PPC64 has 32 and 64 bit registers, PPC32 has only 32 bit ones.
+ if (ST.isPPC64())
+ Ret += "-n32:64";
+ else
+ Ret += "-n32";
+
+ return Ret;
+}
+
+PPCTargetMachine::PPCTargetMachine(const Target &T, StringRef TT,
+ StringRef CPU, StringRef FS,
+ const TargetOptions &Options,
+ Reloc::Model RM, CodeModel::Model CM,
+ CodeGenOpt::Level OL,
+ bool is64Bit)
+ : LLVMTargetMachine(T, TT, CPU, FS, Options, RM, CM, OL),
+ Subtarget(TT, CPU, FS, is64Bit),
+ DL(getDataLayoutString(Subtarget)), InstrInfo(*this),
+ FrameLowering(Subtarget), JITInfo(*this, is64Bit),