-// FIXME: This basically copies MCObjectStreamer::AddValueSymbols. Perhaps
-// that method should be made public?
-// FIXME: really do above: now that at least three other backends are using it.
-static void AddValueSymbolsImpl(const MCExpr *Value, MCAssembler *Asm) {
- switch (Value->getKind()) {
- case MCExpr::Target:
- llvm_unreachable("Can't handle nested target expr!");
- break;
-
- case MCExpr::Constant:
- break;
-
- case MCExpr::Binary: {
- const MCBinaryExpr *BE = cast<MCBinaryExpr>(Value);
- AddValueSymbolsImpl(BE->getLHS(), Asm);
- AddValueSymbolsImpl(BE->getRHS(), Asm);
- break;
- }
-
- case MCExpr::SymbolRef:
- Asm->getOrCreateSymbolData(cast<MCSymbolRefExpr>(Value)->getSymbol());
- break;
-
- case MCExpr::Unary:
- AddValueSymbolsImpl(cast<MCUnaryExpr>(Value)->getSubExpr(), Asm);
- break;
- }
-}
-
-void SparcMCExpr::AddValueSymbols(MCAssembler *Asm) const {
- AddValueSymbolsImpl(getSubExpr(), Asm);
+void SparcMCExpr::visitUsedExpr(MCStreamer &Streamer) const {
+ Streamer.visitUsedExpr(*getSubExpr());