+ CCIfType<[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64], CCAssignToStack<16, 16>>,
+
+ // 256-bit vectors get 32-byte stack slots that are 32-byte aligned.
+ CCIfType<[v32i8, v16i16, v8i32, v4i64, v8f32, v4f64],
+ CCAssignToStack<32, 32>>,
+
+ // __m64 vectors get 8-byte stack slots that are 8-byte aligned.
+ CCIfType<[x86mmx,v1i64], CCAssignToStack<8, 8>>
+]>;
+
+// Calling convention used on Win64
+def CC_X86_Win64_C : CallingConv<[
+ // FIXME: Handle byval stuff.
+ // FIXME: Handle varargs.
+
+ // Promote i8/i16 arguments to i32.
+ CCIfType<[i8, i16], CCPromoteToType<i32>>,
+
+ // The 'nest' parameter, if any, is passed in R10.
+ CCIfNest<CCAssignToReg<[R10]>>,
+
+ // 128 bit vectors are passed by pointer
+ CCIfType<[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64], CCPassIndirect<i64>>,
+
+ // The first 4 MMX vector arguments are passed in GPRs.
+ CCIfType<[x86mmx, v1i64], CCBitConvertToType<i64>>,
+
+ // The first 4 integer arguments are passed in integer registers.
+ CCIfType<[i32], CCAssignToRegWithShadow<[ECX , EDX , R8D , R9D ],
+ [XMM0, XMM1, XMM2, XMM3]>>,
+
+ // Do not pass the sret argument in RCX, the Win64 thiscall calling
+ // convention requires "this" to be passed in RCX.
+ CCIfCC<"CallingConv::X86_ThisCall",
+ CCIfSRet<CCIfType<[i64], CCAssignToRegWithShadow<[RDX , R8 , R9 ],
+ [XMM1, XMM2, XMM3]>>>>,
+
+ CCIfType<[i64], CCAssignToRegWithShadow<[RCX , RDX , R8 , R9 ],
+ [XMM0, XMM1, XMM2, XMM3]>>,
+
+ // The first 4 FP/Vector arguments are passed in XMM registers.
+ CCIfType<[f32, f64, v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],
+ CCAssignToRegWithShadow<[XMM0, XMM1, XMM2, XMM3],
+ [RCX , RDX , R8 , R9 ]>>,
+
+ // Integer/FP values get stored in stack slots that are 8 bytes in size and
+ // 8-byte aligned if there are no more registers to hold them.
+ CCIfType<[i32, i64, f32, f64], CCAssignToStack<8, 8>>,
+
+ // Long doubles get stack slots whose size and alignment depends on the
+ // subtarget.
+ CCIfType<[f80], CCAssignToStack<0, 0>>,
+
+ // __m64 vectors get 8-byte stack slots that are 8-byte aligned.
+ CCIfType<[x86mmx,v1i64], CCAssignToStack<8, 8>>
+]>;
+
+def CC_X86_64_GHC : CallingConv<[
+ // Promote i8/i16/i32 arguments to i64.
+ CCIfType<[i8, i16, i32], CCPromoteToType<i64>>,
+
+ // Pass in STG registers: Base, Sp, Hp, R1, R2, R3, R4, R5, R6, SpLim
+ CCIfType<[i64],
+ CCAssignToReg<[R13, RBP, R12, RBX, R14, RSI, RDI, R8, R9, R15]>>,
+
+ // Pass in STG registers: F1, F2, F3, F4, D1, D2
+ CCIfType<[f32, f64, v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],
+ CCIfSubtarget<"hasXMM()",
+ CCAssignToReg<[XMM1, XMM2, XMM3, XMM4, XMM5, XMM6]>>>
+]>;
+
+//===----------------------------------------------------------------------===//
+// X86 C Calling Convention
+//===----------------------------------------------------------------------===//
+
+/// CC_X86_32_Common - In all X86-32 calling conventions, extra integers and FP
+/// values are spilled on the stack, and the first 4 vector values go in XMM
+/// regs.
+def CC_X86_32_Common : CallingConv<[
+ // Handles byval parameters.
+ CCIfByVal<CCPassByVal<4, 4>>,
+
+ // The first 3 float or double arguments, if marked 'inreg' and if the call
+ // is not a vararg call and if SSE2 is available, are passed in SSE registers.
+ CCIfNotVarArg<CCIfInReg<CCIfType<[f32,f64],
+ CCIfSubtarget<"hasXMMInt()",
+ CCAssignToReg<[XMM0,XMM1,XMM2]>>>>>,
+
+ // The first 3 __m64 (except for v1i64) vector arguments are passed in mmx
+ // registers if the call is not a vararg call.
+ CCIfNotVarArg<CCIfType<[x86mmx],
+ CCAssignToReg<[MM0, MM1, MM2]>>>,
+
+ // Integer/Float values get stored in stack slots that are 4 bytes in
+ // size and 4-byte aligned.
+ CCIfType<[i32, f32], CCAssignToStack<4, 4>>,
+
+ // Doubles get 8-byte slots that are 4-byte aligned.
+ CCIfType<[f64], CCAssignToStack<8, 4>>,
+
+ // Long doubles get slots whose size depends on the subtarget.
+ CCIfType<[f80], CCAssignToStack<0, 4>>,
+
+ // The first 4 SSE vector arguments are passed in XMM registers.
+ CCIfNotVarArg<CCIfType<[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64],
+ CCAssignToReg<[XMM0, XMM1, XMM2, XMM3]>>>,
+
+ // The first 4 AVX 256-bit vector arguments are passed in YMM registers.
+ CCIfNotVarArg<CCIfType<[v32i8, v16i16, v8i32, v4i64, v8f32, v4f64],
+ CCIfSubtarget<"hasAVX()",
+ CCAssignToReg<[YMM0, YMM1, YMM2, YMM3]>>>>,
+
+ // Other SSE vectors get 16-byte stack slots that are 16-byte aligned.
+ CCIfType<[v16i8, v8i16, v4i32, v2i64, v4f32, v2f64], CCAssignToStack<16, 16>>,
+
+ // 256-bit AVX vectors get 32-byte stack slots that are 32-byte aligned.
+ CCIfType<[v32i8, v16i16, v8i32, v4i64, v8f32, v4f64],
+ CCAssignToStack<32, 32>>,
+
+ // __m64 vectors get 8-byte stack slots that are 4-byte aligned. They are
+ // passed in the parameter area.
+ CCIfType<[x86mmx,v1i64], CCAssignToStack<8, 4>>]>;
+
+def CC_X86_32_C : CallingConv<[
+ // Promote i8/i16 arguments to i32.
+ CCIfType<[i8, i16], CCPromoteToType<i32>>,
+
+ // The 'nest' parameter, if any, is passed in ECX.
+ CCIfNest<CCAssignToReg<[ECX]>>,
+
+ // The first 3 integer arguments, if marked 'inreg' and if the call is not
+ // a vararg call, are passed in integer registers.
+ CCIfNotVarArg<CCIfInReg<CCIfType<[i32], CCAssignToReg<[EAX, EDX, ECX]>>>>,
+
+ // Otherwise, same as everything else.
+ CCDelegateTo<CC_X86_32_Common>