- /// getLSDAEncoding - Returns the LSDA pointer encoding. The choices are
- /// 4-byte, 8-byte, and target default. The CIE is hard-coded to indicate that
- /// the LSDA pointer in the FDE section is an "sdata4", and should be encoded
- /// as a 4-byte pointer by default. However, some systems may require a
- /// different size due to bugs or other conditions. We will default to a
- /// 4-byte encoding unless the system tells us otherwise.
- ///
- /// FIXME: This call-back isn't good! We should be using the correct encoding
- /// regardless of the system. However, there are some systems which have bugs
- /// that prevent this from occuring.
- virtual DwarfLSDAEncoding::Encoding getLSDAEncoding() const;
-