for (unsigned i = 0, e = Attrs.getNumSlots(); i != e; ++i) {
if (!Attrs.getSlot(i).Attrs.hasAttribute(Attributes::Nest))
continue;
// There can be only one.
for (unsigned i = 0, e = Attrs.getNumSlots(); i != e; ++i) {
if (!Attrs.getSlot(i).Attrs.hasAttribute(Attributes::Nest))
continue;
// There can be only one.