+
+ // Remaining cases assume at least that B and D are constant, and depend on
+ // their actual values. This isn't strictly, necessary, just a "handle the
+ // easy cases for now" decision.
+ ConstantInt *BCst = dyn_cast<ConstantInt>(B);
+ if (!BCst) return nullptr;
+ ConstantInt *DCst = dyn_cast<ConstantInt>(D);
+ if (!DCst) return nullptr;
+
+ if (mask & (FoldMskICmp_Mask_NotAllZeroes | FoldMskICmp_BMask_NotAllOnes)) {
+ // (icmp ne (A & B), 0) & (icmp ne (A & D), 0) and
+ // (icmp ne (A & B), B) & (icmp ne (A & D), D)
+ // -> (icmp ne (A & B), 0) or (icmp ne (A & D), 0)
+ // Only valid if one of the masks is a superset of the other (check "B&D" is
+ // the same as either B or D).
+ APInt NewMask = BCst->getValue() & DCst->getValue();
+
+ if (NewMask == BCst->getValue())
+ return LHS;
+ else if (NewMask == DCst->getValue())
+ return RHS;
+ }
+ if (mask & FoldMskICmp_AMask_NotAllOnes) {
+ // (icmp ne (A & B), B) & (icmp ne (A & D), D)
+ // -> (icmp ne (A & B), A) or (icmp ne (A & D), A)
+ // Only valid if one of the masks is a superset of the other (check "B|D" is
+ // the same as either B or D).
+ APInt NewMask = BCst->getValue() | DCst->getValue();
+
+ if (NewMask == BCst->getValue())
+ return LHS;
+ else if (NewMask == DCst->getValue())
+ return RHS;
+ }