- SmallVector<Instruction*, 32> NowDeadInsts;
-
- NowDeadInsts.push_back(I);
-
- // Before we touch this instruction, remove it from SE!
- do {
- Instruction *DeadInst = NowDeadInsts.pop_back_val();
-
- // This instruction is dead, zap it, in stages. Start by removing it from
- // SCEV.
- SE.forgetValue(DeadInst);
-
- for (unsigned op = 0, e = DeadInst->getNumOperands(); op != e; ++op) {
- Value *Op = DeadInst->getOperand(op);
- DeadInst->setOperand(op, 0);
-
- // If this operand just became dead, add it to the NowDeadInsts list.
- if (!Op->use_empty()) continue;
-
- if (Instruction *OpI = dyn_cast<Instruction>(Op))
- if (isInstructionTriviallyDead(OpI, TLI))
- NowDeadInsts.push_back(OpI);
- }
-
- DeadInst->eraseFromParent();
-
- } while (!NowDeadInsts.empty());
-}
-
-/// deleteIfDeadInstruction - If the specified value is a dead instruction,
-/// delete it and any recursively used instructions.
-static void deleteIfDeadInstruction(Value *V, ScalarEvolution &SE,
- const TargetLibraryInfo *TLI) {
- if (Instruction *I = dyn_cast<Instruction>(V))
- if (isInstructionTriviallyDead(I, TLI))
- deleteDeadInstruction(I, SE, TLI);
+ SmallVector<Value *, 16> Operands(I->value_op_begin(), I->value_op_end());
+ I->replaceAllUsesWith(UndefValue::get(I->getType()));
+ I->eraseFromParent();
+ for (Value *Op : Operands)
+ RecursivelyDeleteTriviallyDeadInstructions(Op, TLI);