- // Handle unwinding blocks first...
- if (UnwindingBlocks.empty()) {
- UnwindBlock = 0;
- } else if (UnwindingBlocks.size() == 1) {
- UnwindBlock = UnwindingBlocks.front();
+ // Then unreachable blocks.
+ if (UnreachableBlocks.empty()) {
+ UnreachableBlock = nullptr;
+ } else if (UnreachableBlocks.size() == 1) {
+ UnreachableBlock = UnreachableBlocks.front();