+ } else if (const CallInst *CI = dyn_cast<CallInst>(&I)) {
+ // Print the calling convention being used.
+ switch (CI->getCallingConv()) {
+ case CallingConv::C: break; // default
+ case CallingConv::Fast: Out << " fastcc"; break;
+ case CallingConv::Cold: Out << " coldcc"; break;
+ default: Out << " cc" << CI->getCallingConv(); break;
+ }
+