- return 0;
- }
-};
-
-template<>
-struct ConvertConstant<ConstantExpr, Type> {
- static void convert(ConstantExpr *OldC, const Type *NewTy) {
- Constant *New;
- switch (OldC->getOpcode()) {
- case Instruction::Trunc:
- case Instruction::ZExt:
- case Instruction::SExt:
- case Instruction::FPTrunc:
- case Instruction::FPExt:
- case Instruction::UIToFP:
- case Instruction::SIToFP:
- case Instruction::FPToUI:
- case Instruction::FPToSI:
- case Instruction::PtrToInt:
- case Instruction::IntToPtr:
- case Instruction::BitCast:
- New = ConstantExpr::getCast(OldC->getOpcode(), OldC->getOperand(0),
- NewTy);
- break;
- case Instruction::Select:
- New = ConstantExpr::getSelectTy(NewTy, OldC->getOperand(0),
- OldC->getOperand(1),
- OldC->getOperand(2));
- break;
- default:
- assert(OldC->getOpcode() >= Instruction::BinaryOpsBegin &&
- OldC->getOpcode() < Instruction::BinaryOpsEnd);
- New = ConstantExpr::getTy(NewTy, OldC->getOpcode(), OldC->getOperand(0),
- OldC->getOperand(1));
- break;
- case Instruction::GetElementPtr:
- // Make everyone now use a constant of the new type...
- std::vector<Value*> Idx(OldC->op_begin()+1, OldC->op_end());
- New = ConstantExpr::getGetElementPtrTy(NewTy, OldC->getOperand(0),
- &Idx[0], Idx.size());
- break;
- }
-
- assert(New != OldC && "Didn't replace constant??");
- OldC->uncheckedReplaceAllUsesWith(New);
- OldC->destroyConstant(); // This constant is now dead, destroy it.
- }
-};
-
-// ConstantAggregateZero does not take extra "value" argument...
-template<class ValType>
-struct ConstantCreator<ConstantAggregateZero, Type, ValType> {
- static ConstantAggregateZero *create(const Type *Ty, const ValType &V){
- return new ConstantAggregateZero(Ty);
- }
-};
-
-template<>
-struct ConstantCreator<MDNode, Type, std::vector<Value*> > {
- static MDNode *create(const Type* Ty, const std::vector<Value*> &V) {
- return new MDNode(&V[0], V.size());
- }
-};
-
-template<>
-struct ConvertConstant<ConstantVector, VectorType> {
- static void convert(ConstantVector *OldC, const VectorType *NewTy) {
- // Make everyone now use a constant of the new type...
- std::vector<Constant*> C;
- for (unsigned i = 0, e = OldC->getNumOperands(); i != e; ++i)
- C.push_back(cast<Constant>(OldC->getOperand(i)));
- Constant *New = ConstantVector::get(NewTy, C);
- assert(New != OldC && "Didn't replace constant??");
- OldC->uncheckedReplaceAllUsesWith(New);
- OldC->destroyConstant(); // This constant is now dead, destroy it.
- }
-};
-
-template<>
-struct ConvertConstant<ConstantAggregateZero, Type> {
- static void convert(ConstantAggregateZero *OldC, const Type *NewTy) {
- // Make everyone now use a constant of the new type...
- Constant *New = ConstantAggregateZero::get(NewTy);
- assert(New != OldC && "Didn't replace constant??");
- OldC->uncheckedReplaceAllUsesWith(New);
- OldC->destroyConstant(); // This constant is now dead, destroy it.