+/**
+ * We need to know what the next actions of all threads in the sleep
+ * set will be. This method computes them and stores the actions at
+ * the corresponding thread object's pending action.
+ */
+
+void ModelChecker::execute_sleep_set()
+{
+ for (unsigned int i = 0; i < get_num_threads(); i++) {
+ thread_id_t tid = int_to_id(i);
+ Thread *thr = get_thread(tid);
+ if (scheduler->is_sleep_set(thr) && thr->get_pending()) {
+ thr->get_pending()->set_sleep_flag();
+ }
+ }
+}
+
+/**
+ * @brief Should the current action wake up a given thread?
+ *
+ * @param curr The current action
+ * @param thread The thread that we might wake up
+ * @return True, if we should wake up the sleeping thread; false otherwise
+ */
+bool ModelChecker::should_wake_up(const ModelAction *curr, const Thread *thread) const
+{
+ const ModelAction *asleep = thread->get_pending();
+ /* Don't allow partial RMW to wake anyone up */
+ if (curr->is_rmwr())
+ return false;
+ /* Synchronizing actions may have been backtracked */
+ if (asleep->could_synchronize_with(curr))
+ return true;
+ /* All acquire/release fences and fence-acquire/store-release */
+ if (asleep->is_fence() && asleep->is_acquire() && curr->is_release())
+ return true;
+ /* Fence-release + store can awake load-acquire on the same location */
+ if (asleep->is_read() && asleep->is_acquire() && curr->same_var(asleep) && curr->is_write()) {
+ ModelAction *fence_release = get_last_fence_release(curr->get_tid());
+ if (fence_release && *(get_last_action(thread->get_id())) < *fence_release)
+ return true;
+ }
+ return false;
+}
+
+void ModelChecker::wake_up_sleeping_actions(ModelAction *curr)
+{
+ for (unsigned int i = 0; i < get_num_threads(); i++) {
+ Thread *thr = get_thread(int_to_id(i));
+ if (scheduler->is_sleep_set(thr)) {
+ if (should_wake_up(curr, thr))
+ /* Remove this thread from sleep set */
+ scheduler->remove_sleep(thr);
+ }
+ }
+}
+
+/** @brief Alert the model-checker that an incorrectly-ordered
+ * synchronization was made */
+void ModelChecker::set_bad_synchronization()
+{
+ priv->bad_synchronization = true;
+}
+
+/**
+ * Check whether the current trace has triggered an assertion which should halt
+ * its execution.
+ *
+ * @return True, if the execution should be aborted; false otherwise
+ */
+bool ModelChecker::has_asserted() const
+{
+ return priv->asserted;
+}
+
+/**
+ * Trigger a trace assertion which should cause this execution to be halted.
+ * This can be due to a detected bug or due to an infeasibility that should
+ * halt ASAP.
+ */
+void ModelChecker::set_assert()
+{
+ priv->asserted = true;
+}
+
+/**
+ * Check if we are in a deadlock. Should only be called at the end of an
+ * execution, although it should not give false positives in the middle of an
+ * execution (there should be some ENABLED thread).
+ *
+ * @return True if program is in a deadlock; false otherwise
+ */
+bool ModelChecker::is_deadlocked() const
+{
+ bool blocking_threads = false;
+ for (unsigned int i = 0; i < get_num_threads(); i++) {
+ thread_id_t tid = int_to_id(i);
+ if (is_enabled(tid))
+ return false;
+ Thread *t = get_thread(tid);
+ if (!t->is_model_thread() && t->get_pending())
+ blocking_threads = true;
+ }
+ return blocking_threads;
+}
+
+/**
+ * Check if this is a complete execution. That is, have all thread completed
+ * execution (rather than exiting because sleep sets have forced a redundant
+ * execution).
+ *
+ * @return True if the execution is complete.
+ */
+bool ModelChecker::is_complete_execution() const
+{
+ for (unsigned int i = 0; i < get_num_threads(); i++)
+ if (is_enabled(int_to_id(i)))
+ return false;
+ return true;
+}
+
+/**
+ * @brief Assert a bug in the executing program.
+ *
+ * Use this function to assert any sort of bug in the user program. If the
+ * current trace is feasible (actually, a prefix of some feasible execution),
+ * then this execution will be aborted, printing the appropriate message. If
+ * the current trace is not yet feasible, the error message will be stashed and
+ * printed if the execution ever becomes feasible.
+ *
+ * @param msg Descriptive message for the bug (do not include newline char)
+ * @return True if bug is immediately-feasible
+ */
+bool ModelChecker::assert_bug(const char *msg)
+{
+ priv->bugs.push_back(new bug_message(msg));
+
+ if (isfeasibleprefix()) {
+ set_assert();
+ return true;
+ }
+ return false;
+}
+
+/**
+ * @brief Assert a bug in the executing program, asserted by a user thread
+ * @see ModelChecker::assert_bug
+ * @param msg Descriptive message for the bug (do not include newline char)
+ */
+void ModelChecker::assert_user_bug(const char *msg)
+{
+ /* If feasible bug, bail out now */
+ if (assert_bug(msg))
+ switch_to_master(NULL);
+}
+
+/** @return True, if any bugs have been reported for this execution */
+bool ModelChecker::have_bug_reports() const
+{
+ return priv->bugs.size() != 0;
+}
+
+/** @brief Print bug report listing for this execution (if any bugs exist) */
+void ModelChecker::print_bugs() const
+{
+ if (have_bug_reports()) {
+ model_print("Bug report: %zu bug%s detected\n",
+ priv->bugs.size(),
+ priv->bugs.size() > 1 ? "s" : "");
+ for (unsigned int i = 0; i < priv->bugs.size(); i++)
+ priv->bugs[i]->print();
+ }
+}
+
+/**
+ * @brief Record end-of-execution stats
+ *
+ * Must be run when exiting an execution. Records various stats.
+ * @see struct execution_stats
+ */
+void ModelChecker::record_stats()
+{
+ stats.num_total++;
+ if (!isfeasibleprefix())
+ stats.num_infeasible++;
+ else if (have_bug_reports())
+ stats.num_buggy_executions++;
+ else if (is_complete_execution())
+ stats.num_complete++;
+ else
+ stats.num_redundant++;
+}
+
+/** @brief Print execution stats */
+void ModelChecker::print_stats() const
+{
+ model_print("Number of complete, bug-free executions: %d\n", stats.num_complete);
+ model_print("Number of redundant executions: %d\n", stats.num_redundant);
+ model_print("Number of buggy executions: %d\n", stats.num_buggy_executions);
+ model_print("Number of infeasible executions: %d\n", stats.num_infeasible);
+ model_print("Total executions: %d\n", stats.num_total);
+ model_print("Total nodes created: %d\n", node_stack->get_total_nodes());
+}
+
+/**
+ * @brief End-of-exeuction print
+ * @param printbugs Should any existing bugs be printed?
+ */
+void ModelChecker::print_execution(bool printbugs) const
+{
+ print_program_output();
+
+ if (DBG_ENABLED() || params.verbose) {
+ model_print("Earliest divergence point since last feasible execution:\n");
+ if (earliest_diverge)
+ earliest_diverge->print();
+ else
+ model_print("(Not set)\n");
+
+ model_print("\n");
+ print_stats();
+ }
+
+ /* Don't print invalid bugs */
+ if (printbugs)
+ print_bugs();
+
+ model_print("\n");
+ print_summary();
+}
+