+ /** The scheduler to use: tracks the running/ready Threads */
+ Scheduler *scheduler;
+
+ bool sleep_can_read_from(ModelAction *curr, const ModelAction *write);
+ bool thin_air_constraint_may_allow(const ModelAction *writer, const ModelAction *reader);
+ bool mo_may_allow(const ModelAction *writer, const ModelAction *reader);
+ bool has_asserted() const;
+ void set_assert();
+ void set_bad_synchronization();
+ bool promises_expired() const;
+ void execute_sleep_set();
+ void wake_up_sleeping_actions(ModelAction *curr);
+ modelclock_t get_next_seq_num();
+
+ bool next_execution();
+ void set_current_action(ModelAction *act);
+ ModelAction * check_current_action(ModelAction *curr);
+ bool initialize_curr_action(ModelAction **curr);
+ bool process_read(ModelAction *curr, bool second_part_of_rmw);
+ bool process_write(ModelAction *curr);
+ bool process_fence(ModelAction *curr);
+ bool process_mutex(ModelAction *curr);
+ bool process_thread_action(ModelAction *curr);
+ void process_relseq_fixup(ModelAction *curr, work_queue_t *work_queue);
+ bool read_from(ModelAction *act, const ModelAction *rf);
+ bool check_action_enabled(ModelAction *curr);
+
+ bool take_step(ModelAction *curr);
+
+ void check_recency(ModelAction *curr, const ModelAction *rf);
+ ModelAction * get_last_conflict(ModelAction *act);
+ void set_backtracking(ModelAction *act);
+ Thread * get_next_thread(ModelAction *curr);
+ bool set_latest_backtrack(ModelAction *act);
+ ModelAction * get_next_backtrack();
+ void reset_to_initial_state();
+ bool resolve_promises(ModelAction *curr);
+ void compute_promises(ModelAction *curr);
+ void compute_relseq_breakwrites(ModelAction *curr);
+
+ void check_curr_backtracking(ModelAction *curr);
+ void add_action_to_lists(ModelAction *act);
+ ModelAction * get_last_action(thread_id_t tid) const;
+ ModelAction * get_last_fence_release(thread_id_t tid) const;
+ ModelAction * get_last_seq_cst_write(ModelAction *curr) const;
+ ModelAction * get_last_seq_cst_fence(thread_id_t tid, const ModelAction *before_fence) const;
+ ModelAction * get_last_unlock(ModelAction *curr) const;
+ void build_reads_from_past(ModelAction *curr);
+ ModelAction * process_rmw(ModelAction *curr);
+ void post_r_modification_order(ModelAction *curr, const ModelAction *rf);
+
+ template <typename rf_type>
+ bool r_modification_order(ModelAction *curr, const rf_type *rf);
+
+ bool w_modification_order(ModelAction *curr);
+ void get_release_seq_heads(ModelAction *acquire, ModelAction *read, rel_heads_list_t *release_heads);
+ bool release_seq_heads(const ModelAction *rf, rel_heads_list_t *release_heads, struct release_seq *pending) const;
+ bool resolve_release_sequences(void *location, work_queue_t *work_queue);
+ void add_future_value(const ModelAction *writer, ModelAction *reader);
+
+ ModelAction * new_uninitialized_action(void *location) const;
+
+ ModelAction *diverge;
+ ModelAction *earliest_diverge;
+
+ ucontext_t system_context;