+static void sctp_wake_up_waiters(struct sock *sk,
+ struct sctp_association *asoc)
+{
+ struct sctp_association *tmp = asoc;
+
+ /* We do accounting for the sndbuf space per association,
+ * so we only need to wake our own association.
+ */
+ if (asoc->ep->sndbuf_policy)
+ return __sctp_write_space(asoc);
+
+ /* If association goes down and is just flushing its
+ * outq, then just normally notify others.
+ */
+ if (asoc->base.dead)
+ return sctp_write_space(sk);
+
+ /* Accounting for the sndbuf space is per socket, so we
+ * need to wake up others, try to be fair and in case of
+ * other associations, let them have a go first instead
+ * of just doing a sctp_write_space() call.
+ *
+ * Note that we reach sctp_wake_up_waiters() only when
+ * associations free up queued chunks, thus we are under
+ * lock and the list of associations on a socket is
+ * guaranteed not to change.
+ */
+ for (tmp = list_next_entry(tmp, asocs); 1;
+ tmp = list_next_entry(tmp, asocs)) {
+ /* Manually skip the head element. */
+ if (&tmp->asocs == &((sctp_sk(sk))->ep->asocs))
+ continue;
+ /* Wake up association. */
+ __sctp_write_space(tmp);
+ /* We've reached the end. */
+ if (tmp == asoc)
+ break;
+ }
+}
+