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New test to verify that "merging 4 loads into a vec load" continues to work and
[oota-llvm.git]
/
test
/
Assembler
/
2002-07-08-HugePerformanceProblem.llx
diff --git
a/test/Assembler/2002-07-08-HugePerformanceProblem.llx
b/test/Assembler/2002-07-08-HugePerformanceProblem.llx
index 9c97b5dc39e3b6403b2e94e6f1c731da11483e3d..2ec4e82844a91f7de12062ee463e39281ddc4084 100644
(file)
--- a/
test/Assembler/2002-07-08-HugePerformanceProblem.llx
+++ b/
test/Assembler/2002-07-08-HugePerformanceProblem.llx
@@
-1,6
+1,7
@@
; This file takes about 48 __MINUTES__ to assemble using as. This is WAY too
; long. The type resolution code needs to be sped up a lot.
; This file takes about 48 __MINUTES__ to assemble using as. This is WAY too
; long. The type resolution code needs to be sped up a lot.
-; RUN: ulimit -t 20; llvm-as < %s
+; RUN: llvm-upgrade < %s | llvm-as -o /dev/null -f
+; END.
%ALL_INTERSECTIONS_METHOD = type int (%OBJECT*, %RAY*, %ISTACK*)*
%BBOX = type { %BBOX_VECT, %BBOX_VECT }
%ALL_INTERSECTIONS_METHOD = type int (%OBJECT*, %RAY*, %ISTACK*)*
%BBOX = type { %BBOX_VECT, %BBOX_VECT }