+define <1 x i64> @vld3i64(i64* %A) nounwind {
+;CHECK-LABEL: vld3i64:
+;Check the alignment value. Max for this instruction is 64 bits:
+;CHECK: vld1.64 {d16, d17, d18}, [r0:64]
+ %tmp0 = bitcast i64* %A to i8*
+ %tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64(i8* %tmp0, i32 16)
+ %tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0
+ %tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2
+ %tmp4 = add <1 x i64> %tmp2, %tmp3
+ ret <1 x i64> %tmp4
+}
+
+define <1 x i64> @vld3i64_update(i64** %ptr, i64* %A) nounwind {
+;CHECK-LABEL: vld3i64_update:
+;CHECK: vld1.64 {d16, d17, d18}, [r1:64]!
+ %tmp0 = bitcast i64* %A to i8*
+ %tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64(i8* %tmp0, i32 16)
+ %tmp5 = getelementptr i64, i64* %A, i32 3
+ store i64* %tmp5, i64** %ptr
+ %tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0
+ %tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2
+ %tmp4 = add <1 x i64> %tmp2, %tmp3
+ ret <1 x i64> %tmp4
+}
+