-Thread::Thread(thrd_t *t) {
- /* system thread */
- user_thread = t;
- state = THREAD_CREATED;
- model->assign_id(this);
- create_context();
- model->add_system_thread(this);
-}
-
-thread_id_t Thread::get_id()
-{
- return thrd_to_id(*user_thread);
-}
-
-/*
- * Return 1 if found next thread, 0 otherwise
- */
-static int thread_system_next(void)
-{
- Thread *curr, *next;
-
- curr = thread_current();
- model->check_current_action();
- if (curr) {
- if (curr->get_state() == THREAD_READY)
- model->scheduler->add_thread(curr);
- else if (curr->get_state() == THREAD_RUNNING)
- /* Stopped while running; i.e., completed */
- curr->dispose();
- else
- DEBUG("ERROR: current thread in unexpected state??\n");
- }
- next = model->scheduler->next_thread();
- if (next)
- next->set_state(THREAD_RUNNING);
- DEBUG("(%d, %d)\n", curr ? curr->get_id() : -1, next ? next->get_id() : -1);
- if (!next)
- return 1;
- return model->system_thread->swap(next);
-}
-
-static void thread_wait_finish(void)